Paper Airplane

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Guide an airplane through perilous obstacle courses, in various industrial settings — warehouses, power stations, ventilation shafts. Initially takes only a touch to wreck your plane, and there is some clever action puzzle solving to be had. Much of the action involves air drafts — a practical use of Game-Maker’s directional gravity variables. On the backend, Game-Maker users will also notice how carefully Matt organizes his monster and background tiles by level, so as to allow plenty of space in each tile set. More ambitious designs are often hampered by Game-Maker’s strict limits on tile counts; between the clean designs and fresh tile sets for each scene, Paper Airplane demonstrates how to work with the limitations rather than just struggling against them.