Terror Tower
Release type: Freeware
Release date: July 19, 2014
Levels: 1
Author: Rylie James Thomas
Website: Glorious Trainwrecks
Related games: Teatime Game, PersiaTron, Blipp in: Power Panic!
Terror Tower is one of four games designed for a game jam held by the Glorious Trainwrecks community, in celebration of Andy Stone's release of Game-Maker's source code. All four games were assembled over a short span on the evening of July 19th, 2014, while the authors chatted and exchanged design tips over IRC.
In this case, Thomas put most of his energy into background blocks.
No palette is specified, so the in-game colors vary every time you play, on the basis of the randomly generated title screen.
Talk about the strength and flexibility to RSD's very simple engine; it parses anything and rationally fills in the blanks. Instead of crashing or throwing out errors, it shrugs and uses what it's got -- the way that early NES games try to make sense of garbage memory, and turn it into mysterious new topography.
Contents
Story
N/A
Instructions
P E R R I S H
Credits
TERROR TOWER
GAME COPYRITTEN BLUEBERRY SOFT
BLUEBERRYSOFT.RYLIEJAMESTHOMAS.COM
@BLUEBERRYSOFT
Background
TERROR TOWER
SPECIAL TRICKS:
- RANDOM COLOUR PALETTE
- SLUDGE
- SECRET MUSIC
END OF FILE
Availability
Produced for and available from Jeremy Penner's "tribute to postcardware" community, Glorious Trainwrecks.
Archive History
Produced on July 19, 2014 for Glorious Trainwrecks' Game-Maker Source Release Jam, in celebration of Andy Stone's July 11, 2014 release of the Game-Maker source code.
The game was entered into the archive upon completion.
Links
- Game-Maker Source Release Jam / KotM #85 (Glorious Trainwrecks)
Downloads
- Terror Tower (135.1 KB)
- Game map (57.8 kB)