Blipp in: Power Panic!
Release type: Freeware
Release date: July 20, 2014
Levels: 1
Author: Dattorz
Website: Glorious Trainwrecks
Related games: Teatime Game, PersiaTron, Terror Tower
Blipp in: Power Panic! is one of four games designed for a game jam held by the Glorious Trainwrecks community, in celebration of Andy Stone's release of Game-Maker's source code. All four games were assembled over a short span on the evening of July 19th, 2014, while the authors chatted and exchanged design tips over IRC.
Contents
Story
Same as Instructions.
Instructions
Collect all ten batteries
Then return them and exit
Use keys to open locks
Dirt is solid until you step on it
Mirage walls are real or fake
Watch out for hazards
The rest is for you to figure out!
Controls
Arrow keys/numerical keypad: Move in the four cardinal directions
Credits
Game by Dattorz!
Special thanks to:
- Recreational Software Designs
- Chuck Somerville
Background
Dattorz:
- This was a game I made to see how well RSD Game-Maker was suited toward something like Chip's Challenge. Right now it includes six levels. I might add more if I can think of any new ideas.
- I was hoping to get some other mechanics in. Block pushing seems nigh-impossible in Game-Maker. I also wanted to include a mop or some similar item to allow the player to cross hazardous tiles. What is there is implemented pretty elegantly, I think, except for the purple starting tunnel that removes your batteries and keys at the start, since Game-Maker doesn't reset the counters for you.
- If there's one thing that really bothers me, it's Game-Maker's camera. It doesn't start scrolling until you're close to the edge. Combined with the fact that monsters stop rendering when they're even close to the window edge, this means it can be hard to keep track of where those crocodile bots are. You kinda have to fight with the camera to see what's going on. I'd prefer something that always kept the character in the center of the screen, perhaps with faster camera movement too.
- Levels 3 and 6 are somewhat based off of LESSON 8 and DIGGER from the original Chip's Challenge.
Availability
Produced for and available from Jeremy Penner's "tribute to postcardware" community, Glorious Trainwrecks.
Archive History
Produced on July 19, 2014 for Glorious Trainwrecks' Game-Maker Source Release Jam, in celebration of Andy Stone's July 11, 2014 release of the Game-Maker source code.
The game was entered into the archive upon completion.
Links
- Game-Maker Source Release Jam / KotM #85 (Glorious Trainwrecks)
Downloads
- Blipp in: Power Panic! (116.5 KB)