Fox World

From The Game-Maker Archive
Revision as of 10:46, 16 July 2016 by Aderack (talk | contribs)
Jump to navigationJump to search
Pending.png
Fox World
FoxWTitle.png

Release type: Incomplete
Release date: 2001
Levels: 10
Author: Robert Brandon, John Brandon
Related games: Foxy Dimensions, Fox Party


THIS ARTICLE IS INCOMPLETE
FULL ENTRY COMING SOON!


The second of three Foxy games. This recognizes that although the original Foxy Dimensions didn't quite work as a fighting game it had potential as a platformer, so (as with Terra, etc.) it uses many of the same resources to explore that notion.

If Foxy Dimensions wouldn't work as a fighting game, what about a platformer...

Story

N/A

Instructions

Majinfox versus Majinfox in Fox World

On Numerical Keypad:

7/8/9: Fly/Leap Upward
4/6: Fly/Run Laterally
2: Swoop Downward
5: Defensive Move

Attacks:

T/Y: Blade Attack
G/H: Projectile Attack
F/J: Melee Attack
B/N: Beam Weapon

Moves differ by character. Some characters may have unlisted moves.

Credits

Designed by

John and Robert Brandon

Engine and Tools by

Recreational Software Designs

Compiled by

EJR Tairne

Background

John Brandon:

I think this was going to be a 2D side scroller featuring characters and graphics I had created for Foxy Dimensions.
This was a split on the Foxy Dimensions project when it became clear it would never be a good fighting game, and yet we had made some good (by our standards) graphics for it. The game itself is mostly a graphics and character showcase. As with many of our games, my brother and I liked making characters, and we liked making levels, but we didn't particularly like making monsters or stuffing a level full of them to do a typical GM style platformer.

Availability

Prior to this archive's online presence, this game is not known to be publicly available.

Archive history

FoxWorldSprites.png

On January 21st 2010, Rob Brandon pseudonymously responded to a Reddit thread with a passing comment about Game-Maker. When pressed about his history with the software, he replied that all of his games were stored on a couple of defunct computers, either inaccessible or destroyed.

Over 31 months later on August 23th 2012, John Brandon commented on a YouTube clip that he had found an archive of his and his brother's old games. The next day he composed a long e-mail describing the contents of a jumbled collection of gameware files, adding up to an ostensible sixteen games. All of the games were in pieces, many of them incomplete.

Over the next five months, through regular consultation, the games were all reassembled as well as the materials would permit. The games were reconstructed or otherwise recovered on the following dates:

Links

Downloads