Shanna

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Revision as of 12:45, 12 June 2010 by Aderack (talk | contribs) (Created page with 'A rather unassuming, cleanly presented platformer. You're a knight off to find a lost little girl named Shanna. The game is simple and charming. The visuals are all original, str…')
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A rather unassuming, cleanly presented platformer. You're a knight off to find a lost little girl named Shanna. The game is simple and charming. The visuals are all original, striking, and appealing. Although the game isn't all that ambitious, Angelo Felix exhibits a better-than-average mastery of Game-Maker's quirks, has his own voice, and managed to create a game that is enjoyable on its own terms regardless of the whole Game-Maker thing. In its way, avoiding as it does the pitfalls and complications and tropes of so many other Game-Maker games, Shanna hardly feels like a Game-Maker game itself.

The snake monster looks like it was borrowed from Firefall.