Shanna
From The Game-Maker Archive
Jump to navigationJump to searchA rather unassuming, cleanly presented platformer. You're a knight off to find a lost little girl named Shanna. The game is simple and charming. The visuals are all original, striking, and appealing. Although the game isn't all that ambitious, Angelo Felix exhibits a better-than-average mastery of Game-Maker's quirks, has his own voice, and managed to create a game that is enjoyable on its own terms regardless of the whole Game-Maker thing. In its way, avoiding as it does the pitfalls and complications and tropes of so many other Game-Maker games, Shanna hardly feels like a Game-Maker game itself.
The snake monster and axe sprite appear to have been borrowed from Firefall.