Category:Flip Industries

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Developer of the Super Kid Icarus Flash game. Cut teeth on RSDGM. More info as it comes.

... my first foray into game creation was done using RSD’s Game-Maker 3.0 (circa 1994). I quickly found it to be way to constrictive and needed a lower level programming language.

— Flip Industries, Fist Full of Potions, "Interview: Flip Industries"; August 2012

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