Through rain and sleet and sold-out premieres

  • Reading time:6 mins read

Well. That was better. Actually, I think this is the only one of the three theatrical cuts which felt satisfactory as-was.

I notice that each movie has a completely different feel to its direction — this, despite the fact that they were all done at once. It must be in the editing; each movie was edited by a different person. The guy behind the second movie was an old fellow who had edited lots of movies, going back decades. The first and third movies were edited more specifically by people close to Peter Jackson. And the editing was far better here.

Whereas every cut in The Two Towers felt like it propelled me into another universe, this one flows. And there is enough cross-reference that one is never for want for relative context between the story threads. It fits together in such a way that it persists as one coherent, intense hunk-o-movie, and only seems awkward when Sean Astin is in the frame. Well, that and some of the Smeagol sequence at the very beginning. (What’s with the close-ups?) Overall, Gollum is far less annoying than before; I do give that. The toothy bit in the opening is kind of weird, though.

I like the end credits.

King Theoden strikes me as the most interesting characer in this movie. He is to Return of the King what Boromir is to Fellowship of the Ring. If you follow. Meanwhile, Aragorn has hardly a larger role than Faramir. Curious.

Is it just me, or is this movie an awful lot more violent than the first two combined? Stranglings; whackings-over-the-head with huge, pointy rocks; huge, meaty punches in the face; impalements… Some people have complained about the scene where Gandalf beats the hell out of Denethor, with his staff. It amused me.

This following bit I typed up before I left:

Actually, Now that I’ve reread the books for the first time in a decade, I’m able to better appreciate Jackson’s choices in adapting The Two Towers. As is often the case, everyone in the universe except — apparently — me is exactly backwards on this matter. It’s not that bad an adaptation for its part — at least, not in the detail. Not on a surface level. Even the big changes (Elves in Rohan; Aragorn’s cliff-diving; Faramir’s delayed decision-making) aren’t that huge a divergence.

That does not, however, make it fulfilling cinema.

Still. The choices are easy to understand.

  • In the book, Faramir doesn’t even have to think about his response to Frodo (although he does spend an awfully long time toying with him and Sam, in attempt to squeeze information out of them). In the movie, Faramir puts off any decision until he has time to find the answer on his own.
  • In the book, a group of previously-unestablished Dunedain rangers appears in the aftermath of Helm’s Deep. The explanation is that Elrond sent them, because of a message from Galadriel. Galadriel knew to send them because Aragorn had wished to see them, and she had read Aragorn’s mind from a distance. (?!) At this revelation, Gimli is amazed with Galadriel’s powers, and wishes that he and Legolas had asked for some of their own kin instead. Legolas seems sad and agrees that would be nice — but he doubts the Elves would have come even if he had thought to wish it. In the movie, Elrond merely asks Galadriel to send a company of Elves (who were, unlike the rangers, previously established). And they arrive in time to help at Helm’s Deep, rather than five minutes later. Wish fulfilled.
  • The Warg/Aragorn sequence was a mistake, yes — and yet not without basis. Warg riders are referenced at least twice during that very sequence of the book, as they were an apparent menace to other parts of Rohan at that moment. While the Aragorn/cliff element is of debatable cinematic value and integrity, it’s no stretch to bring the Wargs a couple of leagues closer and have them meet the party for such a scuffle.

And. Well, so on. All of that is fine for what it is. In many places, the adaptation clarifies and enhances the overt plot events of the book with almost as much cleverness and skill as displayed in Fellowship. It’s just the movie that doesn’t work, for reasons cited below and elsewhere.

The third one does work, though. And — this is interesting — in tone, it actually feels kind of like the second movie never occurred. Aside from the few characters introduced there, it might as well not have — further enhancing its Twilight Zone quality. It’s like the movie was on pause for three and a half hours, and now it’s all alive again.

Character threads introduced during Fellowship, then dropped in the next film, have been resumed here. (Pippin is an idiot!) Constant references are made to earlier events, particularly those in the first movie. (Watch for the moth!) We’ve got thematic focus again. Heck, King even reclaims that horror movie edge that the first movie had (and it’s gotten grizzlier). Also like the first, yet unlike the second movie, it feels polished and self-contained; you could easily watch King without seeing either of the other two, and feel like you’ve seen something complete and substantial.

And golly, there’s a lot of singing. Well-used, at that.

On a single viewing, it seems not quite as good as (the extended version of) Fellowship. A fine line, yes; yet it’s there. King feels forced in a few places (particularly toward the end), and Sean Astin both can’t act and is given some of the most important scenes. Not as personal. Not as much texture. Nearly, though. It’s in the same league. And it’s satisfying in a different way. It feels grand. Perhaps the extended version will raise it up an extra notch. It almost doesn’t need the enhancement, though. I wonder.

I think the extended version will have to use a few alternate takes. I kind of like how the movie manages to sidestep Saruman. It’s an elegant dance, except for the confusing detail of the location of the Palantir. Offhand, it looks like the movie will need a different edit altogether in order to shoehorn Christopher Lee (and/or Brad Douriff) into that scene. (It will be easier to give them their Alan Lee portraits in the ending sequence.)

Really, I don’t understand how people can stand up and leave during a credit sequence like this. What’s wrong with everyone? There was nobody left in the theater when the credits were over. The cleaning crews were getting impatient for me to leave. Pah, multiplexes.

Trivia note: Sam’s daughter is apparently played by Sean’s daughter.

Everyone does (what Nintendon’t!)

  • Reading time:3 mins read

What Nintendo really needs to do is pay more attention to third parties. The current impression in the development community — and it’s been this case almost since the beginning — is that it’s kind of a waste of money and effort to pay too much attention to Nintendo’s box. Sony has the marketshare, so put all of your money on Sony and you don’t have to think; you don’t have to worry.

Nintendo needs to conduct some psychology experiments. Figure out what it’ll take to change that impression — to give third-part developers confidence that they’ll be on at least an equal level with Sony, that there aren’t any demographic problems, that Nintendo intends to listen to and to help developers even more than Sony will. Lower licencing fees. Get a few key secret blockbuster third-party games contracted for launch — and get all of this ready before they unveil their next system.

Then they have to go to the public — convince them that Sony is the old guard, and is no longer hip. Go a bit more in-your-face about Sony’s weak spots (the fact that their systems break if you breathe on them, for instance). Make people think “hey, they’re right. Sony’s become kind of boring now. Maybe I’ve been missing something over here…” Position themselves as the mythological kings of old, revitalized, reborn, and ready to reclaim their throne from those who have been keeping it warm for the last decade or so.

This is what has to be done, in a nutshell. People won’t care enough otherwise, to make a huge difference over the performance of the previous two consoles. If Nintendo doesn’t have the constant and substantial software support, and if they’re still seen as kind of dismissable and fuddy-duddy by the mainstream, they’ll not be in a good position.

It’s all about relations; public and private. Nintendo doesn’t like to talk to people. They need to change that, fast. Make everyone really, REALLY believe that they’ve got a winner this time — as Sega did during the first few months of the Dreamcast. Only more so. And keep that momentum. Don’t let go. They need to pace themselves, and plan ahead to always have a next card to slap into place. Make sure the public and press never come too far off the launch high. Don’t just make it, then lean back and expect things will work out (as Nintendo has been wont to do). That people and games will come. It won’t. They won’t.

Another thing that’s important is to beware of potential sabotage from Sony. Try to anticipate what weird tricks they might pull, and build in some safeguards. Always have something better stashed away, to counter a weird claim from the other side.

So I guess there are two themes. Communication and planning.

If they can accomplish all of the above, Nintendo will have a winner. In theory they have got more weight and substance as a videogame company; if they’re just smart enough to bend and use that fact in a comparative, qualitative sense — and if they’ve enough developers on their side to back it up with — people will be attracted.

Tippi Hedren was a Swede

  • Reading time:1 mins read

For the second time in a month, I have been mistaken for a lady. The first time might have been understandable, as it was the long way across a trolley car. Today it was at point-blank range.

I don’t get out much. I can’t help wonder if this indicates a trend. People often assume I’m gay, or an artist. Often they assume I’m British. Or Danish, or Dutch, or German. Men seem suspicious of me; often women seem protective. Am I becoming more feminine? Maybe it’s just a coincidence.

Today also I confused a waitress, just as the meteorologists predict the first big snowstorm of the year. I can’t say I blame it, or them; it seems the perfect night. The house creaks. The outside world sounds like a morose beast, angry at the light that seeps through the curtains. As I peer, the lake churls outside my window. I felt compelled to lock the doors for the first time in a while; just one of those premonitions that never lead anywhere.

If I had a story to tell, this would be about the right paragraph to come to the point.