True Balance

  • Reading time:1 mins read

I am never so constructive as when I am meant to be working on something else.

The Invasion

  • Reading time:2 mins read

There have been rumors for a while; now it’s been publicized. A teaser trailer‘s even out.






Yes, the legendary and long-incomplete 1968 Patrick Troughton serial The Invasion has been completed — through modern flash-based animation, set to the original off-air soundtrack. It’s been done by Cosgrove Hall (Danger Mouse, Count Duckula) — the same people also behind the Scream of the Shalka webcast from a few years ago. This is supposed to be a good deal more sophisticated, though.

It’ll be out this November, in the UK; we’ll probably have to wait until next spring for the DVD. The remaining six episodes are getting the typical Restoration Team cleanup — which is welcome, considering the condition all existing consumer prints are in.

As it is, I find the story hard to take, as it’s drawn out and padded to a ludicrous degree. (It was conceived as six episodes, then cut down to four because there wasn’t enough story to sustain a six parter, then expanded to eight because another serial fell through at the last minute.) The whole middle part of the serial consists of the characters repeatedly breaking into the enemy compound, getting caught, escaping, then breaking back in again. And again and again and again. It’s impressive, on a certain level.

Even so: wow. The cleanup on its own should make the story far easier to watch. Interspersed with animation of this detail, this release perhaps wins out over The Beginning as the most ambitious and appealing classic series release to date.

Odd that there have been so few truly great Cyberman stories, considering how much potential the Cybermen hold.

The Nintendo Syndrome

  • Reading time:12 mins read

by [name redacted]

Part two of my ongoing culture column; originally published by Next Generation.

So Nintendo’s at the top of its game again – or near enough to clap, anyway. The DS is one of the bigger success stories in recent hardware history. People are starting to buy into the Wii hype; even Sony and Microsoft’s chiefs have gone on record with how the system impresses them. Japan is mincing no words; 73% of Famitsu readers polled expect the Wii to “win” the next “console war”, whatever that means. And these people aren’t even Nintendo’s target audience.

Satoru Iwata has done a swell job, the last couple of years, taking a company that was coasting on past success, whose reputation had devolved to schoolyard snickers – that even posted a loss for the first time in its century-plus history – and making it both vital and trendy again.

So what happened to Nintendo, anyway? How is it that gaming’s superstar was such a dud, for so many years? What’s the white elephant in the room, that everyone has taken such pains to rationalize? It is, of course, the same man credited for most of Nintendo’s success: Shigeru Miyamoto.