Oh hey. I just realized that Braid now has a website. It was only the Slamdance business, and related links, that led me to it. And on this site, we find some much-closer-to-finished screenshots:
The sprite art isn’t exactly what I was expecting from the GDC demo. I think I’ll have to see it in motion. The world, though — man. Yeah, this seems to be working out. Is it in widescreen, or is there a menu cropped off?
Curious thing now, with the game looking so polished: its deconstruction doesn’t seem so obvious anymore. When it was all sketchy, it kind of wore its commentary on its sleeve. Now that it looks more like a “real”, invested game, I wonder how clear its subversive qualities will be. If anything, this stands to make the game even more subversive.