Bangai-O Spirits is like Treasure Sudoku Challenge. No structure, no context; just a smörgÃ¥sbord of random levels. It’s… kind of hard, right from immediately. And the controls and rules are both way more convoluted than the Dreamcast version.
It does, however, have the best level editor ever, and (apparently) the best means of sharing. Not seen fit to reach out yet, however. This reminds me of my NES Lode Runner days. All those “programmable series” games with their non-functional save functions, fresh and unedited off of their Famicom Disk System and jammed into a solid-state pre-battery cartridge — who needs a save function? A blackboard and colored chalk did me fine.
I always wanted one of those NES controllers for handicapped people, where you moved a D-stick with your chin and you used a straw for the buttons. Suck for A, blow for B. Imagine combining that with the Power Pad and Power Glove. Eat your heart out, Fred Savage.
(Still need to reply to a few people. Hurm.)