Chris Delay’s Game Jam Indoctrination

  • Post last modified:Monday, June 14th, 2010
  • Reading time:1 mins read

After some apprehension, Chris Delay, the head of Darwina studio Introversion, took part in the June TigJAM UK meet-up. Apparently over the past year a large community of indie game developers has sprung up around Cambridge, which encouraged Delay to take part. Ultimately he designed three games for the jam, each based on a vague theme drawn out of a proverbial hat.

His topics were “White Holes”, “Sega Dreamcast VMU”, and “Mouse input only”. Out of those three themes Delay created the particle graphics demo White Holes; the Ed-Logg-does-Pac-Man action game Trapper; and probably the most interesting of the bunch, the plate-spinning art game Balancing Act.

In Balancing Act, you spin plates that represent personal values such as family and friends; wealth and success. As the game progresses, it becomes impossible to balance everything so you have to start picking and choosing the plates that most matter to you.

( Continue reading at DIYGamer )