You may have noticed a large number of articles over the past few months devoted to Recreational Software Designs’ Game-Maker. I’m not sure why, after all this time, I hit on the topic, but with this one-track mind of mine it’s a thread I’m compelled to follow as far as it will go. First we’ve got the individual articles on DIYGamer, which tend to take a few games or a sub-topic and spin a message out of them. Then, for the sake of organization, I crack apart the articles and distribute the elements around my wiki (usually rewritten a bit). The wiki began as a way for me to keep track of what I’ve written about what, and has begun to develop some substance of its own.
As part of the process, I’ve also begun a bit of detective work. I have tracked down and contacted about half of the Game-Maker users that I’m aware of, and have leads on a few more. Sometimes the trail has led me to previews of new Wii games; sometimes to complex worlds of fiction. Mostly, it has led me to a wall of bewilderment. And the odd new game to add to the list.
Although I’ve still a bunch of authors to find, I think my shortlist consists of The Descent author David Barras, Shanna author Angelo Felix, Paper Airplane author Matt Bell (with whom I did exchange some letters in the mid-1990s), Firefall author Firefall Softwarez (whoever that may be), Woman Warrior author Sheldon Chase, and Flying Guts author Marty Valenti. I don’t know how wide or deep these posts go, but if anyone knows how to get in touch with one or more of these people, drop me a line.
Likewise, if anyone has, or knows where to find, a copy of any of these games, I’m sure that their authors would be as appreciative as I.
And hey, maybe future generations will appreciate the conservation. Or maybe not. Darned kids.