Detailing Simply
- Meteos: Columns channeled through Rez and Super Smash Bros. Melee. Good self-image. Lots of heart. Lots of modes. Lots of fun. A very giving game, and doesn’t ever treat you like an idiot. Great store.
- Touch Kirby: Decent idea, conceived and executed as well as it might be. Spread too thin. Cloying. Beginning to bore me, after two worlds. Too Nintendoey. Don’t like the store.
- Trace Memory: Some interface and design issues; linear; very, very short. Beautiful game, refreshing character design. Often clever. Greatly underestimates its welcome. My favorite of the batch.
- Lost in Blue: Doesn’t even pretend to hold your hand. You will die. Terrifying. Also seems good so far. Scared to go back to it.
- Trauma Center: Under the Knife: Basically a dating sim where you cut people up. Tense and exhilirating, even though there’s not much to do in it. Scary too, kind of.
- Castlevania: Dawn of Sorrow: Very pretty. Best main theme since Circle of the Moon. The rest of the music’s well-done, too. Kind of hard. Level design only interesting in the first part. IGA’s random use of monsters is starting to annoy me.
I want Goonies III for this system.