{"id":1762,"date":"2008-02-25T13:50:00","date_gmt":"2008-02-25T17:50:00","guid":{"rendered":"https:\/\/aderack.com\/journal\/2008\/02\/busy-busy-busy\/"},"modified":"2010-04-07T00:44:52","modified_gmt":"2010-04-07T04:44:52","slug":"busy-busy-busy","status":"publish","type":"post","link":"https:\/\/aderack.com\/journal\/2008\/02\/busy-busy-busy\/","title":{"rendered":"Busy busy busy"},"content":{"rendered":"<div class=\"initial-letter\"><p>So for the last two months I&#8217;ve been under a boulder, localizing a sort of insane Russian RPG. It&#8217;s taking way longer than it should, for a bunch of reasons (most of them out of my hands, for once!), and it&#8217;s kind of driving me batty. As if that&#8217;s not enough, last week I had GDC to contend with! So that put back the work another week, while I saddled up the BART and began to regularly drink coffee for the first time in my life, just to keep myself moving.<\/p>\n<p>Most of the fruits of my labor, for what they&#8217;re worth, are now up. Pay especial attention to the content of the last one. (That&#8217;s the animation panel.) There&#8217;s a real howler coming up; I&#8217;ll amend this post when it goes live.<\/p>\n<ul>\n<li> <a href=\"http:\/\/www.gamasutra.com\/gdc2008\/index.php?id=17445\">Sawyer, Smith On Serious Gaming For Life<\/a> (A half-step toward a workable theory, for once.)<\/li>\n<li> <a href=\"http:\/\/www.gamasutra.com\/gdc2008\/index.php?id=17473\">Video Games To Build And Retain A TV Audience<\/a> (How is this different from advergames?)<\/li>\n<li> <a href=\"http:\/\/www.gamasutra.com\/gdc2008\/index.php?id=17481\">The News Game: Using Neverwinter Nights To Teach Journalism<\/a> (A hack for hacks!)<\/li>\n<li> <a href=\"http:\/\/www.gamasutra.com\/gdc2008\/index.php?id=17499\">GameLab&#8217;s Zimmerman Says Casual Games are Dead (Sort Of)<\/a> (It&#8217;s true; someone really needs to rethink this market.)<\/li>\n<li> <a href=\"http:\/\/www.gamasutra.com\/gdc2008\/index.php?id=17497\">Filling the Void Between Casual And Mainstream Games<\/a> (Like&#8230; Nintendo?)<\/li>\n<li> <a href=\"http:\/\/www.gamasutra.com\/gdc2008\/index.php?id=17498\">The Media Myth Of The Casual Gamer<\/a> (Yeah, pretty much.)<\/li>\n<li> <a href=\"http:\/\/www.gamasutra.com\/gdc2008\/index.php?id=17538\">Baer, Alcorn Talk &#8216;Brown Box&#8217; Beginnings, Industry Birth<\/a> (Baer is getting a little senile, I&#8217;m afraid.)<\/li>\n<li> <a href=\"http:\/\/www.gamasutra.com\/gdc2008\/index.php?id=17571\">Emotiv Knows What You&#8217;re Thinking<\/a> (Control videogames WITH YOUR MIND!)<\/li>\n<li> <a href=\"http:\/\/www.gamasutra.com\/gdc2008\/index.php?id=17584\">Nintendo Reveals Wii Pay-For-Online Play, WiiWare Compression<\/a> (Now with more throat warblers. What may not be clear is just how clueless Nintendo is about the whole concept of <em>The Internet<\/em>.)<\/li>\n<li> <a href=\"http:\/\/www.gamasutra.com\/gdc2008\/index.php?id=17573\">The Future of Animation is Games (No, Really!)<\/a> (Oy. Just let the quotes do their work.)<\/li>\n<li> <a href=\"http:\/\/www.gamasutra.com\/php-bin\/news_index.php?story=17609\"><strong>(NEW!)<\/strong> Peter Molyneux&#8217;s Top 10 GDC Proclamations<\/a>(This was edited to be a little less irreverent.)<\/li>\n<\/ul>\n<p>There was also a session on using games as tools for meditation, that I just didn&#8217;t have the time to write up. I&#8217;ll go into more detail if anyone is really curious. I thought there was some neat stuff in there, even if three-quarters of the session was an infomercial for a new agey revival of early &#8217;90s-style multimedia starring Deepak Chopra &amp; Company.<\/p>\n<p><strong>EDIT:<\/strong> I just noticed that someone switched around a few things in the animation article, such that it&#8217;s not completely accurate. (I also notice a lot of grammatial errors; this is what happens on an instananeous deadline.) Early on, the hour-long program they were discussing was literally just all the cutscenes from one game or another, edited together. They example they used was <em>Prince of Persia: The Two Whatevers<\/em>. The third game, you know, that&#8217;s got both the good and the evil Prince in it. (Or the sixth game, if you include the originals, plus that weird 3D thing for the Dreamcast.) Hi ho!<\/p>\n<p><strong>EDIT 2:<\/strong> All fixed! Well. As far as information goes. It could still use a copy edit.<\/p>\n<p><strong>EDIT 3:<\/strong> See above!<\/p>\n<\/div>","protected":false},"excerpt":{"rendered":"<p>So for the last two months I&#8217;ve been under a boulder, localizing a sort of insane Russian RPG. It&#8217;s taking way longer than it should, for a bunch of reasons (most of them out of my hands, for once!), and it&#8217;s kind of driving me batty. As if that&#8217;s not enough, last week I had [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ocean_post_layout":"","ocean_both_sidebars_style":"","ocean_both_sidebars_content_width":0,"ocean_both_sidebars_sidebars_width":0,"ocean_sidebar":"","ocean_second_sidebar":"","ocean_disable_margins":"enable","ocean_add_body_class":"","ocean_shortcode_before_top_bar":"","ocean_shortcode_after_top_bar":"","ocean_shortcode_before_header":"","ocean_shortcode_after_header":"","ocean_has_shortcode":"","ocean_shortcode_after_title":"","ocean_shortcode_before_footer_widgets":"","ocean_shortcode_after_footer_widgets":"","ocean_shortcode_before_footer_bottom":"","ocean_shortcode_after_footer_bottom":"","ocean_display_top_bar":"default","ocean_display_header":"default","ocean_header_style":"","ocean_center_header_left_menu":"","ocean_custom_header_template":"","ocean_custom_logo":0,"ocean_custom_retina_logo":0,"ocean_custom_logo_max_width":0,"ocean_custom_logo_tablet_max_width":0,"ocean_custom_logo_mobile_max_width":0,"ocean_custom_logo_max_height":0,"ocean_custom_logo_tablet_max_height":0,"ocean_custom_logo_mobile_max_height":0,"ocean_header_custom_menu":"","ocean_menu_typo_font_family":"","ocean_menu_typo_font_subset":"","ocean_menu_typo_font_size":0,"ocean_menu_typo_font_size_tablet":0,"ocean_menu_typo_font_size_mobile":0,"ocean_menu_typo_font_size_unit":"px","ocean_menu_typo_font_weight":"","ocean_menu_typo_font_weight_tablet":"","ocean_menu_typo_font_weight_mobile":"","ocean_menu_typo_transform":"","ocean_menu_typo_transform_tablet":"","ocean_menu_typo_transform_mobile":"","ocean_menu_typo_line_height":0,"ocean_menu_typo_line_height_tablet":0,"ocean_menu_typo_line_height_mobile":0,"ocean_menu_typo_line_height_unit":"","ocean_menu_typo_spacing":0,"ocean_menu_typo_spacing_tablet":0,"ocean_menu_typo_spacing_mobile":0,"ocean_menu_typo_spacing_unit":"","ocean_menu_link_color":"","ocean_menu_link_color_hover":"","ocean_menu_link_color_active":"","ocean_menu_link_background":"","ocean_menu_link_hover_background":"","ocean_menu_link_active_background":"","ocean_menu_social_links_bg":"","ocean_menu_social_hover_links_bg":"","ocean_menu_social_links_color":"","ocean_menu_social_hover_links_color":"","ocean_disable_title":"default","ocean_disable_heading":"default","ocean_post_title":"","ocean_post_subheading":"","ocean_post_title_style":"","ocean_post_title_background_color":"","ocean_post_title_background":0,"ocean_post_title_bg_image_position":"","ocean_post_title_bg_image_attachment":"","ocean_post_title_bg_image_repeat":"","ocean_post_title_bg_image_size":"","ocean_post_title_height":0,"ocean_post_title_bg_overlay":0.5,"ocean_post_title_bg_overlay_color":"","ocean_disable_breadcrumbs":"default","ocean_breadcrumbs_color":"","ocean_breadcrumbs_separator_color":"","ocean_breadcrumbs_links_color":"","ocean_breadcrumbs_links_hover_color":"","ocean_display_footer_widgets":"default","ocean_display_footer_bottom":"default","ocean_custom_footer_template":"","ocean_post_oembed":"","ocean_post_self_hosted_media":"","ocean_post_video_embed":"","ocean_link_format":"","ocean_link_format_target":"self","ocean_quote_format":"","ocean_quote_format_link":"post","ocean_gallery_link_images":"on","ocean_gallery_id":[],"footnotes":""},"categories":[25],"tags":[126,186,27,108],"class_list":["post-1762","post","type-post","status-publish","format-standard","hentry","category-blog","tag-dreamcast","tag-localization","tag-videogames","tag-work","entry"],"_links":{"self":[{"href":"https:\/\/aderack.com\/journal\/wp-json\/wp\/v2\/posts\/1762","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/aderack.com\/journal\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/aderack.com\/journal\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/aderack.com\/journal\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/aderack.com\/journal\/wp-json\/wp\/v2\/comments?post=1762"}],"version-history":[{"count":1,"href":"https:\/\/aderack.com\/journal\/wp-json\/wp\/v2\/posts\/1762\/revisions"}],"predecessor-version":[{"id":2008,"href":"https:\/\/aderack.com\/journal\/wp-json\/wp\/v2\/posts\/1762\/revisions\/2008"}],"wp:attachment":[{"href":"https:\/\/aderack.com\/journal\/wp-json\/wp\/v2\/media?parent=1762"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/aderack.com\/journal\/wp-json\/wp\/v2\/categories?post=1762"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/aderack.com\/journal\/wp-json\/wp\/v2\/tags?post=1762"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}