Difference between revisions of "Dummy Duck! II"
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Normal Dummy walks around in some uncharted territory that really has no point. Cosmo Dummy appears in two levels, (Once in the unregistered version) once in a space ship (is that two words?) and once in some weird unfinished map I made. (Find the secret Tunnel of MYSTERY!!!!!!!!!!!!!!!!!!!!!) | Normal Dummy walks around in some uncharted territory that really has no point. Cosmo Dummy appears in two levels, (Once in the unregistered version) once in a space ship (is that two words?) and once in some weird unfinished map I made. (Find the secret Tunnel of MYSTERY!!!!!!!!!!!!!!!!!!!!!) | ||
− | Disco Duck Makes An Appearance! Wahoo! He comes from a long series of [http://www.geocities.com/ | + | Disco Duck Makes An Appearance! Wahoo! He comes from a long series of [http://www.geocities.com/Hollywood/3624/ unfinished comics] by my friend |
− | Hollywood/3624/ unfinished comics] by my friend | ||
[[Adam Tyner]]! | [[Adam Tyner]]! | ||
Keep in mind that this is only around HALF of what's really in the game. It's not hard to register! Y'ALL HAVE FUN NOW! | Keep in mind that this is only around HALF of what's really in the game. It's not hard to register! Y'ALL HAVE FUN NOW! | ||
− | + | ||
===Version 1.2=== | ===Version 1.2=== | ||
Revision as of 07:10, 1 July 2011
Release type: Shareware
Release date: May 10, 1996
Levels: 9
Author: Alan Caudel
Website: Dummy Duck
Related games: Dummy Duck, Dummy Duck 3, Dummy Duck 4, Dummy Duck 5
"One of my early games Dummy Duck 2 actually saw commercial distribution on a CD collection of 100 Action Arcade Games by Global Star."
Contents
Story
Umm... okay, this whole thing was made up in Dummy's imagination. It's like an interactive dream. It shows his thoughts, his dreams, his hopes, his fears, and also his corn!
There's no real point, except to go into any doors that you see. You'll know when you've won I'm sure.
Instructions
Controls
Use the numeric keypad to control all Dummies, and the space ship!
Numeric Keypad Instructions: (If you can't figure 'em out by yourself, you shouldn't be playing!)
up-left up up-Rt 7 8 9 \ ^ / left 4 < > 6 Right / v \ 1 2 3 Dn-Left Down Dn-Rt
Each Dummy can throw exploding cookies by pressing "SPACE". He throws s'good missles (not scud missles!) by pressing "M". Holding "R" makes him run (I REEEALY LOVE this effect that I did with the clouds behind him! It's incredibly cool!"
Cosmo Dummy's space ship is controlled thusly:
- Press "D" for Destruction Gun (you have a limited supply, so use sparingly, and pick up the red "FUEL" cans often!)
- Hold down "C" for cloaking (You can't move, but you can hold it down as long as you like, unlike teleporting)
- Press "T" for teleporting (You move to another area automatically, but you have no control of where)
- Hold "R" for rockets
- Press "SPACE" for your Sucky Laser Gun (You can't run out, but in order to control where it goes, you must be pointing towards the enemies)
The Stage is Set
(the levels so far)
Normal Dummy walks around in some uncharted territory that really has no point. Cosmo Dummy appears in two levels, (Once in the unregistered version) once in a space ship (is that two words?) and once in some weird unfinished map I made. (Find the secret Tunnel of MYSTERY!!!!!!!!!!!!!!!!!!!!!)
Disco Duck Makes An Appearance! Wahoo! He comes from a long series of unfinished comics by my friend Adam Tyner!
Keep in mind that this is only around HALF of what's really in the game. It's not hard to register! Y'ALL HAVE FUN NOW!
Version 1.2
UPDATE!!!!!!!!!!!!!!!!!!!!!!
I've added a CGA Heck level, a Flume of Doom level, and a Virtua Dummy level (oh BOY)! FUN FUN FUN FUN FUN FUN FUN!!!
(Virtua Dummy isn't in this version! Now you MUST register! HAHAHAHAHAHA!!!!!!)
Credits
Every last stinkin' pixel in this whole game was expertly rendered by Alan Caudel!
Also thanks to Game-Maker!
Dummy Duck is copyright Alan Caudel!
Visit my homepage!
e-mail me!
Tell me what you think! I'd really love to hear form you!
Thanks!
- Alan!
Links
Downloads
- Dummy Duck II Windows icon set (3.7 kB)