Difference between revisions of "Woman Warrior and the Attack from Below"
(→Links) |
(→Links) |
||
Line 48: | Line 48: | ||
<videoflash>-gFEnGuAANg</videoflash> | <videoflash>-gFEnGuAANg</videoflash> | ||
+ | |||
+ | === Interviews / Articles === | ||
* [http://www.diygamer.com/2010/06/gamemaker-archive-sheldon-chase-woman-warrior/ Sheldon Chase and the Warrior Woman (DIYGamer)] | * [http://www.diygamer.com/2010/06/gamemaker-archive-sheldon-chase-woman-warrior/ Sheldon Chase and the Warrior Woman (DIYGamer)] | ||
* [http://ejmuybridge.wordpress.com/2010/06/27/the-woman-warrior-muybridge-motion-capture/ Muy Blog] | * [http://ejmuybridge.wordpress.com/2010/06/27/the-woman-warrior-muybridge-motion-capture/ Muy Blog] | ||
− | * [http://demu.org/ | + | |
+ | === Listings === | ||
+ | |||
+ | * [https://archive.org/details/WomanWarriorandtheAttackfromBelow_1020 archive.org entry] | ||
+ | * [http://demu.org/games/detail/WomanWarriorandtheAttackfromBelow_1020 demu.org entry] | ||
+ | |||
+ | === Misc. Links === | ||
+ | |||
* '''[http://www.aderack.com/game-maker/java/ww2.php Play ''The Attack from Below'' online]''' | * '''[http://www.aderack.com/game-maker/java/ww2.php Play ''The Attack from Below'' online]''' | ||
Revision as of 19:40, 15 June 2014
the Attack from Below
Release type: Demo game
Release date: August 7, 1994
Levels: 6
Author: Sheldon Chase
Related games: Woman Warrior and the Outer Limits, Houses
Although this sequel to The Outer Limits is not quite as sophisticated as its predecessor, it presents a few twists on Chase's calling cards. This time the multi-block monsters are enormous robots that stomp across the countryside. The solution almost calls to mind a traditional PC-style graphical adventure, in that (spoilers ahead) your goal is to steal one of the antagonists' firearms out of her hands, and then turn it on her robot master.
As with its predecessor the level design is simple at best and baffling at worst. Furthermore, the control scheme could use some work. Why does the protagonist walk so slowly, and why are her "walk at normal speed" keys so arbitrarily assigned? Yet the point is not so much in the design and the content as it is in the ideas at show here. Between this game and its predecessor, there's a bunch of raw conceptual data for an aspiring Game-Maker user to chew over.
Contents
Story
You were having a peaceful lunch one afternoon when all of a sudden you hear screams! You look up and robots are chasing your friends. You are able to escape but your friends are now under the control of the robots. You must kill the robots to save your friends.
Instructions
Numeric keypad moves the character in 4 directions.
The "[" & "]" keys make her move faster to the left or right.
"z" & "x" faster up & down.
Hit F9 to calibrate the joystick and then F8 to turn the joystick on.
Credits
Designed by Sheldon Chase.
Resources
- The character is based on photographs by Eadweard Muybridge, and is based on his sprite for The Outer Limits. In turn, that sprite was adapted from his sprite used in Houses.
- Some of the background blocks are adapted from the blocks used in The Outer Limits. Others are based on blocks from Sample.
Availability
This game is distributed as gameware with Game-Maker 3.0.
Links
Interviews / Articles
Listings
Misc. Links
Downloads
- Woman Warrior and the Attack from Below (529.8 kB)
- Intro map (21.5 kB)
- Level 1 map (317.2 kB)
- Dungeon map (43.4 kB)
- Level 2 map (199.8 kB)