Difference between revisions of "Category:Mike Perrucci"

From The Game-Maker Archive
Jump to navigationJump to search
 
Line 27: Line 27:
 
[[Category: Victims of Entropy|Perrucci, Mike]]
 
[[Category: Victims of Entropy|Perrucci, Mike]]
 
[[Category: Pennsylvania|Perrucci, Mike]]
 
[[Category: Pennsylvania|Perrucci, Mike]]
 +
[[Category: DIYGamer|Perrucci]]

Latest revision as of 17:18, 7 September 2016

Featured.png
An MP game

Mike “Mazeguy” Perrucci is a relative late-comer from Pennsylvania. Although at a glance his games look fairly simple, when you pay attention they're amongst the most advanced and carefully designed Game-Maker projects out there. For one, Perrucci never repeats himself. Never mind between games; within each game, no two levels are remotely similar. Typically each stage can boast not just distinct backgrounds and enemies but different mechanics and often a slightly different character sprite, with different animations and abilities to suit the level’s theme.

Where these games really excel are in their creative use of background animations and monster birthing — two of the most powerful, yet least exploited, Game-Maker traits. Between the two, there’s almost no end of effects that you can fake — as aptly demonstrated in Perrucci’s second game.

You can download Mike Perrucci’s games, and read a bit more on their background, at his website. It's hard to say what is more surprising about his games; their advanced design, or that they passed under the radar for so long and then presented themselves, fully formed, so long after the fact.

Sites

Social Media

Interviews / Articles

Misc. Links

Subcategories

This category has only the following subcategory.

Pages in category "Mike Perrucci"

The following 6 pages are in this category, out of 6 total.

Media in category "Mike Perrucci"

The following 78 files are in this category, out of 78 total.