Difference between revisions of "Panzer III"
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− | [[File:Panzer3Title.gif| | + | {{box |
+ | |header='''''Panzer III''''' | ||
+ | |file=[[File:Panzer3Title.gif|290px|border]] | ||
+ | |text= | ||
+ | '''Release type:''' [[Incomplete]]<br /> | ||
+ | '''Release date:''' August 2, [[1995]][[Category: 1995]]<br /> | ||
+ | '''Levels:''' 4<br /> | ||
+ | '''Author:''' [[PPP Team]]<br /> | ||
+ | '''Website:''' [http://sylvainhb.blogspot.com/p/rsd-game-maker.html Bilou Homebrew's Blog]<br /> | ||
+ | '''Related games:''' ''[[Blork Carnage]]'', ''[[Panzer 1945]]'', ''[[Panzer 2019]]''}}After ''[[Panzer 2019]]'', ''Panzer III'' takes another sharp turn to the left and switches to an apparently ''Metal Slug'' inspired side-scrolling format. As with the third ''[[Badman III|Badman]]'', the game is perhaps overambitious and left unfinished. Whereas with ''Badman'' the problem was more of hardware failure and required effort, with ''Panzer III'' it’s an unfortunate (and for [[PPP Team]] rare) clash of concept against the engine’s limitations. | ||
+ | |||
+ | Basically ''Panzer III'' depends on diagonal surfaces that RSD’s engine cannot supply, and no amount of tweaking or fudging can blur those edges. What the game does bring us is our first glimpse of [[Jack Booster]] in the driver’s seat, and an appealing flat-shaded cartoon style. Maybe a tank isn’t an ideal character for this design, but it’s a very nice setting. Nice enough for PPP Team to later try to [[Calimero II|recycle it]] with a more appropriate character. | ||
+ | |||
+ | [[File:Panzer3Sprite.gif|center]] | ||
+ | |||
+ | To note, there's a neat bonus stage where Jack takes to foot again, and a level set in a biplane. Biplanes are always good. | ||
+ | |||
+ | {{SeriesNav|Panzer 2019|Panzer III|Panzer series{{!}}(Overview)|[[Panzer series]]}} | ||
+ | |||
+ | == Story == | ||
+ | |||
+ | Jack Booster has now found himself in a specially equipped hover tank. Rescue the hostages and find your way to the exit. | ||
+ | |||
+ | ==Instructions== | ||
+ | |||
[[File:Panzer3.png|thumb|320px|Tackling the fierce hills in ''Panzer III'']] | [[File:Panzer3.png|thumb|320px|Tackling the fierce hills in ''Panzer III'']] | ||
− | [[ | + | Control with the numerical keypad. |
+ | |||
+ | * 4: Move left | ||
+ | * 6: Move right | ||
+ | * 7/Home: Jump left | ||
+ | * 8: Jump up | ||
+ | * 9/PgUp: Jump right | ||
+ | * [/]: Shoot left | ||
+ | * [-]: Shoot right | ||
+ | The hearts give you hit points; the Jack portraits are 1-Ups. | ||
− | + | Keep in mind that you can jump on the palm trees. | |
− | + | ==Credits== | |
+ | |||
+ | ''Panzer III'' version shareware | ||
+ | |||
+ | Made by [[PPP Team]] Software | ||
+ | |||
+ | Piet - Pierrick - Pypein | ||
+ | |||
+ | == Availability == | ||
+ | |||
+ | Prior to this archive's online presence, this game was only available in small-scale distribution amongst the close associates of PPP Team. | ||
+ | |||
+ | == Archive history == | ||
+ | |||
+ | Along with several other PPP Team titles, this game was added to the archive on September 29, 2010. It was located on an FTP archive maintained by [[Pierre Martin]], after contact with his brother [[Sylvain Martin]], through his blog and social media -- who in turn was located through a link on [[cly5m]]'s [http://www.autofish.net/video_games/creation/rsd_game-maker/index.html Game-Maker page]. | ||
− | ==Links== | + | == Links == |
<videoflash>zlSpF0QmYpA</videoflash> | <videoflash>zlSpF0QmYpA</videoflash> | ||
+ | |||
+ | === Sites === | ||
* [http://sylvainhb.blogspot.com/p/rsd-game-maker.html My RSD Game-Maker Years (Bilou HomeBrew)] | * [http://sylvainhb.blogspot.com/p/rsd-game-maker.html My RSD Game-Maker Years (Bilou HomeBrew)] | ||
− | |||
+ | === Interviews / Articles === | ||
+ | |||
+ | * [http://www.diygamer.com/2010/12/gamemaker-archive-brussels-spout-book-2/ The Brussels Spout, Book 2 (DIYGamer)] | ||
+ | |||
+ | === Misc. Links === | ||
+ | |||
+ | * '''[http://www.aderack.com/game-maker/java/panzer3.php Play ''Panzer III'' online]''' | ||
+ | |||
+ | == Downloads == | ||
+ | |||
+ | * '''''[http://www.aderack.com/game-maker/downloads/panzer3.zip Panzer III]''''' (699.3 kB) | ||
+ | |||
+ | [[Category: Game-Maker games]] | ||
+ | [[Category: Incomplete games]] | ||
[[Category: PPP Team]] | [[Category: PPP Team]] | ||
− | [[Category: | + | [[Category: Side-scrolling]] |
+ | [[Category: Platformers]] | ||
+ | [[Category: Shooters]] | ||
[[Category: Sequels]] | [[Category: Sequels]] | ||
− | [[Category: | + | [[Category: New discoveries]] |
+ | [[Category: Panzer series]] | ||
+ | [[Category: Games needing maps]] | ||
+ | [[Category: Belgium]] | ||
+ | [[Category: Pierre Martin]] | ||
+ | [[Category: Pierrick Hansen]] | ||
+ | [[Category: Sylvain Martin]] | ||
+ | [[Category: DIYGamer]] |
Latest revision as of 17:39, 7 September 2016
Release type: Incomplete
Release date: August 2, 1995
Levels: 4
Author: PPP Team
Website: Bilou Homebrew's Blog
Related games: Blork Carnage, Panzer 1945, Panzer 2019
After Panzer 2019, Panzer III takes another sharp turn to the left and switches to an apparently Metal Slug inspired side-scrolling format. As with the third Badman, the game is perhaps overambitious and left unfinished. Whereas with Badman the problem was more of hardware failure and required effort, with Panzer III it’s an unfortunate (and for PPP Team rare) clash of concept against the engine’s limitations.
Basically Panzer III depends on diagonal surfaces that RSD’s engine cannot supply, and no amount of tweaking or fudging can blur those edges. What the game does bring us is our first glimpse of Jack Booster in the driver’s seat, and an appealing flat-shaded cartoon style. Maybe a tank isn’t an ideal character for this design, but it’s a very nice setting. Nice enough for PPP Team to later try to recycle it with a more appropriate character.
To note, there's a neat bonus stage where Jack takes to foot again, and a level set in a biplane. Biplanes are always good.
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Panzer 2019 | Panzer III | (Overview) |
Panzer series |
Contents
Story[edit]
Jack Booster has now found himself in a specially equipped hover tank. Rescue the hostages and find your way to the exit.
Instructions[edit]
Control with the numerical keypad.
- 4: Move left
- 6: Move right
- 7/Home: Jump left
- 8: Jump up
- 9/PgUp: Jump right
- [/]: Shoot left
- [-]: Shoot right
The hearts give you hit points; the Jack portraits are 1-Ups.
Keep in mind that you can jump on the palm trees.
Credits[edit]
Panzer III version shareware
Made by PPP Team Software
Piet - Pierrick - Pypein
Availability[edit]
Prior to this archive's online presence, this game was only available in small-scale distribution amongst the close associates of PPP Team.
Archive history[edit]
Along with several other PPP Team titles, this game was added to the archive on September 29, 2010. It was located on an FTP archive maintained by Pierre Martin, after contact with his brother Sylvain Martin, through his blog and social media -- who in turn was located through a link on cly5m's Game-Maker page.
Links[edit]
Sites[edit]
Interviews / Articles[edit]
Misc. Links[edit]
Downloads[edit]
- Panzer III (699.3 kB)