Difference between revisions of "The McKenna Chronicles"

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[[File:Ryan.png|thumb|320px|Delving for adventure in ''The McKenna Chronicles'']]
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{{box
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|header='''''The McKenna Chronicles'''''
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|file=[[File:RyanTitle.png|290px|border]]
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|text=
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'''Release type:''' [[Shareware]]<br />
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'''Release date:''' N/A (begun in 1995) <br />
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'''Levels:''' 7<br />
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'''Author:''' [[A-J Games]]<br />
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'''Registration bonus:''' N/A<br />
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'''Registration price:''' N/A<br />
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'''Related games:''' none
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}}
  
 
[[Category:Pending articles|McKenna Chronicles]]<center>'''FULL ENTRY COMING SOON!'''</center>
 
[[Category:Pending articles|McKenna Chronicles]]<center>'''FULL ENTRY COMING SOON!'''</center>
  
  
Late-entry game based on a high school acquaintance. Was supposed to have six levels. Four levels were assembled, and the first two finalized. Some decent mechanics and level design, involving arc-based weapon trajectories and precisely measured jumps. Also a bunch of stuff about morphing and hidden identities, later on.
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Late-entry game based on a high school acquaintance. Was supposed to have six stages. Four were assembled, and the first two finalized. Some decent mechanics and level design, involving arc-based weapon trajectories and precisely measured jumps. Also a bunch of stuff about morphing and hidden identities, later on.
  
 
==Instructions==
 
==Instructions==
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[[File:Ryan.png|thumb|320px|Delving for adventure in ''The McKenna Chronicles'']]
  
 
: 4,6 -- walk L,R
 
: 4,6 -- walk L,R

Revision as of 11:06, 1 December 2010

The McKenna Chronicles
RyanTitle.png

Release type: Shareware
Release date: N/A (begun in 1995)
Levels: 7
Author: A-J Games
Registration bonus: N/A
Registration price: N/A
Related games: none

FULL ENTRY COMING SOON!


Late-entry game based on a high school acquaintance. Was supposed to have six stages. Four were assembled, and the first two finalized. Some decent mechanics and level design, involving arc-based weapon trajectories and precisely measured jumps. Also a bunch of stuff about morphing and hidden identities, later on.

Instructions

Delving for adventure in The McKenna Chronicles
4,6 -- walk L,R
7,8,9 -- jump L,U,R
2 -- duck
1,3 run L,R
G,H -- attack L,R
<SPACE> -- super deodorant
<ENTER> -- pick up items
Guitars are 1-ups
deodorants are HP
Tapes are just points
coins are money
Avoid arrows and chia pets.

I would advise picking up some R.E.M. CDs, turning the CMFs off, and playing those. For some reason, R.E.M. melds perfectly with Ryan.

Any R.E.M. will work, but the early stuff (the I.R.S. years) fits marginally better.

Links