Difference between revisions of "Super Mario 5"
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− | A complete sequel to ''Super Mario World'' based mostly on ''Super Mario Bros. 3''. | + | {{box |
+ | |header='''''SSuper Mario 5''''' | ||
+ | |file=[[File:unknown.png|290px|border]] | ||
+ | |text= | ||
+ | '''Release type:''' [[Unknown]]<br /> | ||
+ | '''Release date:''' ?<br /> | ||
+ | '''Levels:''' ?<br /> | ||
+ | '''Author:''' [[T3 Software]]<br /> | ||
+ | '''Website:''' [http://www.t3-i.com/ T3 Software]<br /> | ||
+ | '''Related games:''' ? | ||
+ | }}A complete sequel to ''Super Mario World'' based mostly on ''Super Mario Bros. 3''. | ||
"The game didn't really resemble the original. Mario couldn't stomp enemies but he could get a fire flower. | "The game didn't really resemble the original. Mario couldn't stomp enemies but he could get a fire flower. |
Revision as of 15:09, 6 December 2010
Release type: Unknown
Release date: ?
Levels: ?
Author: T3 Software
Website: T3 Software
Related games: ?
A complete sequel to Super Mario World based mostly on Super Mario Bros. 3.
"The game didn't really resemble the original. Mario couldn't stomp enemies but he could get a fire flower.
"This was a step down from the original but the gameplay worked decently enough.
"One thing I didn't mention before was a trick I used to get digital music. I recorded music from the SNES Super Mario All-Stars version of SMB3. I used Creative's VOC editing utility to make them loop seamlessly. The music sounded great in-game, though I had to use PC speaker for sound effects as a result."