Difference between revisions of "Top 5 Game-Maker Wishlist"

From The Game-Maker Archive
Jump to navigationJump to search
Line 7: Line 7:
 
'''EJR Tairne/[[A-J Games]]:'''
 
'''EJR Tairne/[[A-J Games]]:'''
  
: 1) Fix idle sequences
+
: 1) Fixed idle sequences (maybe a choice of five idle sequences, A-E, with A being overall default; on completion, any animation sequence can be set to default to any of the five idle sequences).
: 2) On-screen stats
+
: 2) Grant monsters the same abilities as characters (affected by, and affect, BBL properties; different sizes; different animations; ability to birth other monsters).
: 3) Fix scrolling
+
: 3) On-screen stats (with some options about what to display, where, and how).
: 4) Improved music support
+
: 4) Fixed scrolling (several options: keep centered, auto-scroll, screen-by-screen).
: 5) Text field support
+
: 5) Improved music support (MIDI, .MOD).
  
 
'''[[Matthew Groves]]:'''
 
'''[[Matthew Groves]]:'''

Revision as of 07:37, 8 December 2010

TENTATIVE AREA


The question: If Game-Maker were to have received one last update, what are the top five features or fixes you would ask for?

EJR Tairne/A-J Games:

1) Fixed idle sequences (maybe a choice of five idle sequences, A-E, with A being overall default; on completion, any animation sequence can be set to default to any of the five idle sequences).
2) Grant monsters the same abilities as characters (affected by, and affect, BBL properties; different sizes; different animations; ability to birth other monsters).
3) On-screen stats (with some options about what to display, where, and how).
4) Fixed scrolling (several options: keep centered, auto-scroll, screen-by-screen).
5) Improved music support (MIDI, .MOD).

Matthew Groves:

I probably would have answered differently 15 years ago, but I think a scripting language (a custom language like with ZZT or even something like Lua) would have been very handy, and would have resulted in a larger variety of game types.