Difference between revisions of "Category:Felix Leung"
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| − | [[File: | + | [[File:digital-emotions.gif|thumb|320px|''Digital Emotions Presents...'']] |
Canadian Felix Leung, who also went under the developer name '''Digital Emotions''', had a darned good command of [[Game-Maker]]. He knew how the engine worked, he knew its tricks, and he sure as heck knew how it used animation files. Leung’s games have extended — often very extended — animated cutscenes, that often transition seamlessly into each other and tend to provide excellent context for the in-game action. | Canadian Felix Leung, who also went under the developer name '''Digital Emotions''', had a darned good command of [[Game-Maker]]. He knew how the engine worked, he knew its tricks, and he sure as heck knew how it used animation files. Leung’s games have extended — often very extended — animated cutscenes, that often transition seamlessly into each other and tend to provide excellent context for the in-game action. | ||
| − | + | And then he used these skills to assemble a transparent ''Star Trek'' pastiche, and to place ''Final Fantasy''’s fighter in conflict with Barney the Dinosaur. Okay then! | |
| − | ==Registration information== | + | == Registration information == |
: Digital Emotions | : Digital Emotions | ||
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: POR 1BO | : POR 1BO | ||
| − | == | + | == Interviews / Articles == |
* [http://www.diygamer.com/2010/08/gamemaker-archive-part-15-easiest-lifting/ The Easiest Lifting (DIYGamer)] | * [http://www.diygamer.com/2010/08/gamemaker-archive-part-15-easiest-lifting/ The Easiest Lifting (DIYGamer)] | ||
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[[Category: Game-Maker artists|Leung, Felix]] | [[Category: Game-Maker artists|Leung, Felix]] | ||
[[Category: Users at large|Leung, Felix]] | [[Category: Users at large|Leung, Felix]] | ||
| + | [[Category: Ontario|Leung, Felix]] | ||
| + | [[Category: DIYGamer|Leung]] | ||
Latest revision as of 17:28, 7 September 2016
Canadian Felix Leung, who also went under the developer name Digital Emotions, had a darned good command of Game-Maker. He knew how the engine worked, he knew its tricks, and he sure as heck knew how it used animation files. Leung’s games have extended — often very extended — animated cutscenes, that often transition seamlessly into each other and tend to provide excellent context for the in-game action.
And then he used these skills to assemble a transparent Star Trek pastiche, and to place Final Fantasy’s fighter in conflict with Barney the Dinosaur. Okay then!
Registration information
- Digital Emotions
- Felix Leung
- 5 Woodward Ave.
- Blind River, Ont.
- POR 1BO
Interviews / Articles
Pages in category "Felix Leung"
The following 2 pages are in this category, out of 2 total.
Media in category "Felix Leung"
The following 13 files are in this category, out of 13 total.
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- Xenosprites.png 238 × 80; 2 KB
- Xenotitle.gif 320 × 200; 7 KB