Difference between revisions of "BM"

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[[Category: Eclypse Games]]
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{{box
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|header='''''BM'''''
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|file=[[File:BMTitle.gif|290px|border]]
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|text=
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'''Release type:''' [[Incomplete]]<br />
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'''Release date:''' N/A (begun in [[1995]])[[Category: 1995|Bm]]<br />
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'''Levels:''' 2<br />
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'''Author:''' [[James Faux]]<br />
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'''Related games:''' ''[[Rodip: Rover of the Deep]]''<br />
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}}AKA ''Blaster''. Around late 1994 to early 1995, ''[[Eclypse Games|Eclypse]]'' and ''[[A-J Games]]'' held a sort of game jam, the object being to design a ''Blaster Master'' tribute. A-J Games took the basic concept and meandered with ''[[Rōdïp: Rover of the Deep]]''; Eclypse took a more direct route with ''BM''. Neither game was finished.
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[[File:BM.gif|center]]
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''BM'''s adaptation is very faithful, from the character sprite and background tiles to some key elements of the level design. Were the maps large enough, it seems probable that the copy would be nearly 1:1. There are few enemies to speak of, and the background is not as interactive as it might be. The second stage is again very close to ''Blaster Master'', for as far as it goes.
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Unusually for an Eclypse project, there are no original sound, music, or transitional animation elements. Considering that whole other projects have consisted of little more than an animation and some background music, it is perhaps notable that ''BM'' exists as pure game design, produced within [[RSD]]'s design tools. What this fact means is unclear, but it is pronounced.
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[[File:blaster.png|thumb|320px|''BM'']]
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== Story ==
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N/A
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== Instructions ==
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On the numerical keypad:
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* 4/6: Drive left/right
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* 7/8/9: Jump left/up/right
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* 1/5/3: Shoot left/up/right
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== Credits ==
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Graphics, Sound, Design: [[OmegAkira]]
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== Availability ==
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Prior to this archive's online presence, this game is not known to be publicly available.
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== Archive History ==
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This game has been part of the archive from within hours of its inception, courtesy of the author's SiNiSTRY BBS.
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== Links ==
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<videoflash>ZNSu4muLVpc</videoflash>
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* '''[http://www.aderack.com/game-maker/java/bm.php Play ''BM'' online]'''
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== Downloads ==
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* '''''[http://www.aderack.com/game-maker/downloads/bm.zip BM]''''' (401.0 kB)
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* [[Media:BM1.png|Level 1 map]] (93.7 kB)
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* [[Media:BM2.png|Level 2 map]] (6.1 kB)
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[[Category: Game-Maker games|Bm]]
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[[Category: Incomplete games|Bm]]
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[[Category: James Faux|Bm]]
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[[Category: Nonlinear|Bm]]
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[[Category: Side-scrolling|Bm]]
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[[Category: Action-adventure|Bm]]
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[[Category: Tributes|Bm]]
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[[Category: Old discoveries|Bm]]
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[[Category: New Jersey]]
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[[Category: United States]]

Latest revision as of 14:21, 6 June 2016

BM
BMTitle.gif

Release type: Incomplete
Release date: N/A (begun in 1995)
Levels: 2
Author: James Faux
Related games: Rodip: Rover of the Deep

AKA Blaster. Around late 1994 to early 1995, Eclypse and A-J Games held a sort of game jam, the object being to design a Blaster Master tribute. A-J Games took the basic concept and meandered with Rōdïp: Rover of the Deep; Eclypse took a more direct route with BM. Neither game was finished.

BM.gif

BM's adaptation is very faithful, from the character sprite and background tiles to some key elements of the level design. Were the maps large enough, it seems probable that the copy would be nearly 1:1. There are few enemies to speak of, and the background is not as interactive as it might be. The second stage is again very close to Blaster Master, for as far as it goes.

Unusually for an Eclypse project, there are no original sound, music, or transitional animation elements. Considering that whole other projects have consisted of little more than an animation and some background music, it is perhaps notable that BM exists as pure game design, produced within RSD's design tools. What this fact means is unclear, but it is pronounced.

BM

Story[edit]

N/A

Instructions[edit]

On the numerical keypad:

  • 4/6: Drive left/right
  • 7/8/9: Jump left/up/right
  • 1/5/3: Shoot left/up/right

Credits[edit]

Graphics, Sound, Design: OmegAkira

Availability[edit]

Prior to this archive's online presence, this game is not known to be publicly available.

Archive History[edit]

This game has been part of the archive from within hours of its inception, courtesy of the author's SiNiSTRY BBS.

Links[edit]

Downloads[edit]