Difference between revisions of "Animation"

From The Game-Maker Archive
Jump to navigationJump to search
Line 8: Line 8:
 
'''Author:''' [[Recreational Software Designs]]<br />
 
'''Author:''' [[Recreational Software Designs]]<br />
 
'''Related games:''' ''[[Pipemare]]'', ''[[Tutor]]''
 
'''Related games:''' ''[[Pipemare]]'', ''[[Tutor]]''
}}[[Category:Pending articles]]<center>'''FULL ENTRY COMING SOON!'''</center>
+
}}''Animation'' is part of the original set of [[Game-Maker]] [[demo games]]. Much as ''[[Terrain]]'' serves to demonstrate a use of landscape tiles and (until Game-Maker 3.0) ''[[Houses]]'' mostly served to demonstrate architecture, ''Animation'' shows the various technical properties and uses of background blocks: gravity, changing on contact, increasing and decreasing counters, and (of coure) timed animation.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  
 +
Whereas ''Terrain'' and ''Houses'' allow [[Sam Stone]] a chance to wander, ''Animation'' features the starring talents of ''[[Pipemare]]'''s own Smiling Savage Pete Pipeman.
  
 +
[[File:Animation.gif|center]]
  
 +
With the release of Game-Maker 2.0, ''Animation'' was replaced with the similar yet more focused ''[[Tutor]]''.
  
 +
==Story==
  
 
[[File:AnimateShot.png|320px|thumb|Bright ideas in ''Animation'']]
 
[[File:AnimateShot.png|320px|thumb|Bright ideas in ''Animation'']]
 
Sort of an early version of ''[[Tutor]]''.
 
 
"Shows examples of background animation and other [[Game-Maker]] features. (Not really a game.)"
 
 
 
 
==Story==
 
 
[[File:AnimationMap.png|320px|thumb|The vast fairground of ''Animation'']]
 
  
 
''Animation'' is not a game, but a demonstration of Game-Maker's background animation.   
 
''Animation'' is not a game, but a demonstration of Game-Maker's background animation.   
Line 51: Line 27:
  
 
Move the character around the scene with the arrow keys to observe ways to use background animation.
 
Move the character around the scene with the arrow keys to observe ways to use background animation.
 
[[File:Animation.gif|center]]
 
  
 
==Credits==
 
==Credits==
Line 59: Line 33:
  
 
==Links==
 
==Links==
 +
 +
[[File:AnimationMap.png|320px|thumb|The vast fairground of ''Animation'']]
  
 
<videoflash>-fxN-fuZ-TI</videoflash>
 
<videoflash>-fxN-fuZ-TI</videoflash>
Line 69: Line 45:
 
* [[Media:AnimationMap.png|Animation map]] (80 kB)  
 
* [[Media:AnimationMap.png|Animation map]] (80 kB)  
  
 +
[[Category: Game-Maker games]]
 
[[Category: Demo games]]
 
[[Category: Demo games]]
 
[[Category: Recreational Software Designs]]
 
[[Category: Recreational Software Designs]]

Revision as of 13:38, 31 May 2011

Animation
AnimateTitle.png

Release type: Demo game
Release date: 1991
Levels: 1
Author: Recreational Software Designs
Related games: Pipemare, Tutor

Animation is part of the original set of Game-Maker demo games. Much as Terrain serves to demonstrate a use of landscape tiles and (until Game-Maker 3.0) Houses mostly served to demonstrate architecture, Animation shows the various technical properties and uses of background blocks: gravity, changing on contact, increasing and decreasing counters, and (of coure) timed animation.

Whereas Terrain and Houses allow Sam Stone a chance to wander, Animation features the starring talents of Pipemare's own Smiling Savage Pete Pipeman.

Animation.gif

With the release of Game-Maker 2.0, Animation was replaced with the similar yet more focused Tutor.

Story

Bright ideas in Animation

Animation is not a game, but a demonstration of Game-Maker's background animation.

Besides background animation, Animation illustrates the use of gravity, blocks that change on contact, and other features.

Instructions

Move the character around the scene with the arrow keys to observe ways to use background animation.

Credits

Designed by Recreational Software Designs.

Links

The vast fairground of Animation

Downloads