Difference between revisions of "Terrain"

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One of the more overt demo games to come with [[Game-Maker]]. Almost a pseudo-sequel to ''[[Sample]]''; the same character and monsters, and the same terrain. The only difference is the actual map. I don't think there's an object to this game, though it takes a while to tell the difference.  
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[[File:terrain.png|thumb|320px|The starting point in ''Terrain'']]One of the more overt demo games to come with [[Game-Maker]]. Almost a pseudo-sequel to ''[[Sample]]''; the same character and monsters, and the same terrain. The only difference is the actual map. I don't think there's an object to this game, though it takes a while to tell the difference.  
  
 
The object is to demonstrate how background blocks are used to paint a map, and to show how all of the qualities demonstrated in ''[[Tutor]]'' work in practice.
 
The object is to demonstrate how background blocks are used to paint a map, and to show how all of the qualities demonstrated in ''[[Tutor]]'' work in practice.
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===Notes:===
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* Unlike ''Sample'', you now can see the sky.
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* The Book of Knowledge is just sitting there, near the start.
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* The world loops horizontally, but the sky at the top and the perspective maze at the bottom keep things contained.
  
 
[[Category:Game-Maker games]][[Category:Demo games]][[Category:Top-down]][[Category:Educational]]
 
[[Category:Game-Maker games]][[Category:Demo games]][[Category:Top-down]][[Category:Educational]]

Revision as of 19:40, 10 June 2010

The starting point in Terrain

One of the more overt demo games to come with Game-Maker. Almost a pseudo-sequel to Sample; the same character and monsters, and the same terrain. The only difference is the actual map. I don't think there's an object to this game, though it takes a while to tell the difference.

The object is to demonstrate how background blocks are used to paint a map, and to show how all of the qualities demonstrated in Tutor work in practice.

Notes:

  • Unlike Sample, you now can see the sky.
  • The Book of Knowledge is just sitting there, near the start.
  • The world loops horizontally, but the sky at the top and the perspective maze at the bottom keep things contained.