Difference between revisions of "Beware the Gremlin"
From The Game-Maker Archive
Jump to navigationJump to searchLine 48: | Line 48: | ||
Game engine, design tools - [[G. Andrew Stone]] | Game engine, design tools - [[G. Andrew Stone]] | ||
− | Beware the Gremlin (c) 1995, 2011 A-J Games, a division of Jeneric Rules LLC | + | ''Beware the Gremlin'' (c) 1995, 2011 A-J Games, a division of Jeneric Rules LLC |
==Links== | ==Links== |
Revision as of 09:54, 11 September 2011
A zero-effort late-era game. Somehow the lack of ambition results in a very clean, stylized game with decent level design that syncs well with the character's abilities. Designed by request of a fellow on a local bulletin board.
In fall 2011, the game was slightly updated to add sound effects and original music.
Contents
Story
You're in a building, trapped by the evil Gremlin. Find your way to freedom.
Instructions
Arrow keys move you. Enter picks up. Space shoots.
7 and 9 (on numerical keypad) jump left and right.
Tab commits suicide.
Credits
Graphics, Design, Sound, Music - EJR Tairne
Game engine, design tools - G. Andrew Stone
Beware the Gremlin (c) 1995, 2011 A-J Games, a division of Jeneric Rules LLC
Links
Downloads
- Beware the Gremlin! (127.5 kB)
- Level 1 map (22.6 kB)
- Level 2 map (40.1 kB)