Difference between revisions of "Moonchild"
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Prior to this archive's online presence, this game is not known to be publicly available. | Prior to this archive's online presence, this game is not known to be publicly available. | ||
+ | |||
+ | == Archive Status == | ||
+ | |||
+ | This game has been part of the archive from within hours of its inception, courtesy of the author's SiNiSTRY BBS. | ||
== Links == | == Links == |
Revision as of 17:32, 30 March 2015
Release type: Incomplete
Release date: N/A (begun in June, 1995)
Levels: 0
Author: James Faux
Related games: none
Moonchild is not so much a game as a story pitch. It consists of a brief animated introduction and a title screen, and that's it. No maps, no characters, nothing to play or do.
Aside from high score, config, and executable files, Moonchild consists entirely of six files: one music file, three Autodesk animations, a .GIF file, and the actual .GAM file that ties these elements together.
Whether or not more was planned for Moonchild, or if the game more substantially exists in another form, is uncertain.
Also unclear is the relationship between Moonchild and Eclypse, both of which have similarly cosmological titles and storylines, and both of which exist as little more than an animated introduction.
Story
For hundreds of years, Legend has told of a Great Power which lies beyond the world we know. A power so pure, its light would bring eternal peace to all living things.
Credits
Story, concept, animation: OmegAkira
Availability
Prior to this archive's online presence, this game is not known to be publicly available.
Archive Status
This game has been part of the archive from within hours of its inception, courtesy of the author's SiNiSTRY BBS.
Links
Downloads
- Moonchild (614.3 kB)