Difference between revisions of "PC-Man's World"

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Line 18: Line 18:
 
[[File:pc-man.png|thumb|320px|Level 1 of ''PC-Man's World'']]
 
[[File:pc-man.png|thumb|320px|Level 1 of ''PC-Man's World'']]
  
Pc-Man leefde samen met zijn
+
PC-Man lived with his family, very quiet on the PC-rural forests, a com-puterspel is no computer-game like nothing happened. But there was quite a bit.
familie, heel rustig op de
 
Pc-dorpse bossen, een com-
 
puterspel is geen computer-
 
spel als er niets gebeurde.
 
Maar er gebeurde nogal wat.
 
---------------------------
 
  
Op een dag ging PC-Man win-
+
One day, computer-Man win throats, but when he came home from his five-mem lieleden fl turn.
kelen, maar toen hij thuis
 
kwam waren 5 van zijn fami-
 
lieleden verdwenden.
 
---------------------------
 
  
De andere die er nog over
+
The others who were left standing open-mouthed look of a flower vase. PC-Man was, after all-natural verschrokken immediately and asked what was going on, which his family said:
waren, stonden met open
 
mond naar een bloemvaasje
 
te kijken. Pc-Man was na-
 
tuurlijk heel verschrokken
 
en vroeg direct wat er aan
 
de hand was, waarop zijn
 
familie antwoordde:
 
---------------------------
 
  
In dit flesje zit een Kerker-
+
This bottle is a Dungeon-spirit, which has 5 PCs to 5 different areas, you did. PC, can you help us to pin, PLEASE.
geest, die heeft 5 PC'S naar
 
5 verschillende streken ge-
 
bracht. Pc, kun jij ons hel-
 
pen, alstjeblieft.
 
----------------------------
 
 
 
Oke, maar waar moet ik begin-
 
nen ?
 
Nou begin maar in de woestijn
 
waar Cowboy Pc is verdwenen,
 
en dan naar het kerkhof, waar
 
Vampire Pc is, en verder zie
 
je vanzelf wel.
 
Veel succes
 
-----------------------------
 
  
 +
Okay, but where do I start-tion? Well beginning but in the desert where Cowboy PC is gone, and then to the cemetery, where Vampire PC, and you will somehow go see. Good luck
  
 
==Instructions==
 
==Instructions==
Line 64: Line 32:
 
[[File:cowboy-man.png|thumb|320px|Level 1 intertitle from ''PC-Man's World'']]
 
[[File:cowboy-man.png|thumb|320px|Level 1 intertitle from ''PC-Man's World'']]
  
Toets  Funktie
+
Left - Go left
------------------
+
Right - Go right
Links  Ga Naar links
+
Up - Go up
Recht  Ga Naar rechts
+
Down - Go down
Boven  Ga Naar Boven
 
Onder  Ga Naar onder
 
F1      Help (Dit dus)
 
F2      Status
 
F3      Geluid On\Off
 
F4      Muziek On\Off
 
F5      Bewaar Spel
 
F6      Laad Spel
 
F10    Over Gamemaker
 
 
 
Dit spel is gemaakt met
 
de Gamemaker. Een pro-
 
gramma om zelf spellen
 
mee te maken. Wij beve-
 
len u dit programma van
 
harte aan.
 
 
 
Distrubutie : MicroForum
 
 
 
Door een euvel zijn de sound
 
blaster en de Pc Speaker ge-
 
luiden verloren gegaan. Dit
 
zal als update verschijnen.
 
 
 
Wij, en Pac Man wensen u :
 
 
 
 
 
Veel Succes
 
  
 +
F1 Help
 +
F2 Status
 +
F3 Sound On \ Off
 +
F4 Music On \ Off
 +
F5 Save Game
 +
F6 Load Game
 +
F10 About Game Maker
  
 
==Credits==
 
==Credits==
  
!!!Credits!!!
+
Programmed, and Graphic care by Erwin Bergervoet.
  
Geprogrammeerd, en
+
Assistance: Vincent Bergervoet
Grafisch verzorgd
 
door Erwin Bergervoet.
 
  
Assistentie
+
Voting: His will expire
 
 
Vincent Bergervoet
 
 
 
Stemmen
 
 
 
* Zijn komen vervallen
 
  
 
Test Team
 
Test Team
 +
: Jos Bergervoet
 +
: Vincent Bergervoet
 +
: Eric Large
 +
: Roel Kuiper
 +
: and Saskia
  
Jos Bergervoet
+
Created by Multigames.
Vincent Bergervoet
 
Erik De Groot
 
Roel Kuipers
 
en Saskia
 
 
 
Multigames, is een be-
 
drijfje dat spelletjes
 
maakt met de game-maker.
 
 
 
Thanks to the GameMaker tm.
 
 
 
GameMaker is een programma
 
van Microforum.
 
  
 +
Thanks to [[Game-Maker]](tm).
  
 
<!-- ==Links==
 
<!-- ==Links==

Revision as of 15:35, 14 September 2010

PC-Man's World
Pc-man-title.gif

Release type: Freeware
Release date: 1998
Levels: ?
Author: Erwin Bergervoet
Related games: Pac

There’s nothing strange about cloning Pac-Man. It’s probably one of the five most significant videogames ever made. Its appearance changed the whole face of the game industry. Without it we wouldn’t have Donkey Kong, Super Mario Bros., or the aspiration-based design that the whole industry has been based on since 1985. What’s strange is, instead of going to the source, cloning someone else’s half-assed clone of Pac-Man.

If anything, Bergervoet’s game is probably better Pac. Strange and slightly creepy as it might be, he put more work into designing original environments and hazards. Rather like Glubada Pond, Pac was just a study on Game-Maker’s goal structures; A-J Games was trying to see how a pre-Miyamoto design style would work in a very specific post-Keen design environment. As it turned out, not that well; to prevent any consumed dots from carrying over after death, the game had to give the player just one life. Since Game-Maker couldn’t change character states or power levels, the only feasible way to attack enemies was to allow the player to spit power pellets back at them. A boring and frustrating compromise all around. And Bergervoet copied those tricks to the letter. Then threw in scary interstitial screens, positing PC-Man in all manner of guises and professions.

So that was kind of weird.

Story

Level 1 of PC-Man's World

PC-Man lived with his family, very quiet on the PC-rural forests, a com-puterspel is no computer-game like nothing happened. But there was quite a bit.

One day, computer-Man win throats, but when he came home from his five-mem lieleden fl turn.

The others who were left standing open-mouthed look of a flower vase. PC-Man was, after all-natural verschrokken immediately and asked what was going on, which his family said:

This bottle is a Dungeon-spirit, which has 5 PCs to 5 different areas, you did. PC, can you help us to pin, PLEASE.

Okay, but where do I start-tion? Well beginning but in the desert where Cowboy PC is gone, and then to the cemetery, where Vampire PC, and you will somehow go see. Good luck

Instructions

Level 1 intertitle from PC-Man's World

Left - Go left Right - Go right Up - Go up Down - Go down

F1 Help F2 Status F3 Sound On \ Off F4 Music On \ Off F5 Save Game F6 Load Game F10 About Game Maker

Credits

Programmed, and Graphic care by Erwin Bergervoet.

Assistance: Vincent Bergervoet

Voting: His will expire

Test Team

Jos Bergervoet
Vincent Bergervoet
Eric Large
Roel Kuiper
and Saskia

Created by Multigames.

Thanks to Game-Maker(tm).