Difference between revisions of "Terrain"
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| − | [[File:terrain.png|thumb|320px|The starting point in ''Terrain'']]One of the more overt demo games to come with [[Game-Maker]]. Almost a pseudo-sequel to ''[[Sample]]''; the same character and monsters, and the same terrain. The only difference is the actual map. I don't think there's | + | [[File:terrain.png|thumb|320px|The starting point in ''Terrain'']]One of the more overt demo games to come with [[Game-Maker]]. Almost a pseudo-sequel to ''[[Sample]]''; the same character and monsters, and the same terrain. The only difference is the actual map. I don't think there's a goal to this game, though it takes a while to tell the difference. |
The object is to demonstrate how background blocks are used to paint a map, and to show how all of the qualities demonstrated in ''[[Tutor]]'' work in practice. | The object is to demonstrate how background blocks are used to paint a map, and to show how all of the qualities demonstrated in ''[[Tutor]]'' work in practice. | ||
Revision as of 19:43, 10 June 2010
One of the more overt demo games to come with Game-Maker. Almost a pseudo-sequel to Sample; the same character and monsters, and the same terrain. The only difference is the actual map. I don't think there's a goal to this game, though it takes a while to tell the difference.
The object is to demonstrate how background blocks are used to paint a map, and to show how all of the qualities demonstrated in Tutor work in practice.
Notes:
- Unlike Sample, you now can see the sky.
- The Book of Knowledge is just sitting there, near the start.
- The world loops horizontally, but the sky at the top and the perspective maze at the bottom keep things contained.