Difference between revisions of "Cosmo War"
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==Credits== | ==Credits== | ||
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+ | Game made by Piet from PPP Team SFT | ||
==Links== | ==Links== |
Revision as of 17:36, 6 October 2010
Release type: Freeware
Release date: 9/16/1995
Levels: ?
Author: PPP Team
Related games: Blork Carnage
Attempts at a scrolling shooter within Game-Maker's engine are many and tortured. No one ever really succeeded; the closest anyone got was by taking out the shooting and focusing on fast-paced dodging.
Although Cosmo War is no exception, it is notable for its particular techniques. Namely, large enemy ships are designed as background elements. As background elements, they can fire projectiles at the player’s ship. Of course, as background elements they are immune to the player’s atacks. Oh well. Might as well try everything.
Apparently the game is inspired by Epic Megagames’ Zone 66, and it has some connection to Blork Carnage. It’s worth a look, certainly. Compared to other GM space shooters, which try to ape Japanese designs, Cosmo War feels more like an homage to the Bitmap Brothers. As with most of PPP Team’s work, its tone is distinctly, if ineffably, European.
Contents
Story
Captain Osmo is on a serious mission in Video Zone 45 when he tumbles out and -- wham -- enters a new dimension...
OUR DIMENSION..!!!!
Instructions
To play, use the directional keys .......... Space, to shoot Enter, to drop bombs
Credits
Game made by Piet from PPP Team SFT
Links