Difference between revisions of "Octolris"
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* '''[http://www.aderack.com/game-maker/downloads/octolris.zip ''Octolris'']''' (652.4 kB) | * '''[http://www.aderack.com/game-maker/downloads/octolris.zip ''Octolris'']''' (652.4 kB) | ||
− | * [[Media:OctoMap1 | + | * [[Media:OctoMap1.png|Level 1-1 map]] (174 kB) |
** [[Media:OctoMap2.png|Level 1-2 map]] (22 kB) | ** [[Media:OctoMap2.png|Level 1-2 map]] (22 kB) | ||
* [[Media:OctoMap3.png|Level 2-1 map]] (48 kB) | * [[Media:OctoMap3.png|Level 2-1 map]] (48 kB) |
Revision as of 09:06, 23 March 2011
Release type: Shareware
Release date: 1994 (original release)
Levels: 13 (in shareware version)
Author: A-J Games
Registration bonus: 10 additional levels
Registration price: $40
Related games: A-J's Quest
You remember Wacky WallWalkers? The character comes from a panel in an early '90s Andrew-Jonathan comic strip.
This game underwent a bunch of revision when Game-Maker 3.0 came around. In particular all of the menus and interfaces got an overhaul.
Contents
Story
Octolris is a slime octopus; the only one of his species. While he was florping around one day, he got snagged in the net of a crazed sushi fishing boat and bludgeoned by one of the workers before he could escape.
Octolris can live on land for a short while, but he dries up quickly and needs slime to coat his body regularly. When his body is totally covered with the stuff, it becomes adhesive, enabling Octolris to stick to things.
To get back to the story, when he awoke, Octolris found himself in an odd warehouse that smelled like fish. He wriggled out of the net. The air was cold, but moist enough that Octolris could manage. It was very dark, but he was able to find the door.
Octolris made up his mind then and there that he had to find a way back to the ocean. Whatever way there was, he would take it.
He had to get back.
The adventure begins . . . .
Instructions
Here's how to control Octolris
Left, right arrows:
- Walk those ways
Up arrow:
- Jump upwards
Up-left, up-right (Home,PgUp):
- Jump those ways
Down arrow:
- Duck, slide down
Slash (/):
- Climb up
The little blue hearts give you a hit point and the vials of slime enable you to climb.
Credits
GRAPHICS, ANIMATION:
SOUND:
- Aderack
MUSIC: It's just some PD junk we found as a substitute while we wait for MOD support
TESTING:
- Aderack
- M.O.S.H.
- No Peach Jam
Links
Downloads
- Octolris (652.4 kB)
- Level 1-1 map (174 kB)
- Level 1-2 map (22 kB)
- Level 2-1 map (48 kB)
- Level 2-2 map (29 kB)
- Level 3-1 map (44 kB)
- Level 3-2 map (7 kB)