Zoom the Super Bear
Release type: Shareware
Release date: 1994 (original release)
Levels: 10
Author: A-J Games
Registration bonus: Zoom II: Enter Zip
Registration price: $30
Related games: A-J's Quest, The Return of A-J, A-J 3, Zoom II: Enter Zip
Presumably a tribute/parody of SuperTed cartoon.
This game underwent a bunch of revision when Game-Maker 3.0 came around. In particular all of the menus and interfaces got an overhaul.
Contents
Story
"Hi. I'm A-J Bear. This is the story of how my cousin became super.
"It was all an accident, really. Unbeknownst to Zoom, Grandpa Merlin was busy conjuring a spell in his den.
"When Zoom came in to watch the telly, Grandpa was distracted and his spell went awry, throwing Zoom across the room.
"Grandpa rushed over to him; he didn't have any idea what would happen. He didn't even know what the spell was. When Grandpa pulled Zoom to his feet, Zoom woke.
"To spare your ears, I won't go into the details, but the spell gave Zoom super powers.
"Grandma made a simple costume, a blue mask and a red cape with a big, yellow "Z" on it.
"He's not here right now -- I think he said he was gonna go find some kind of card.
"He'd better get home soon, though, or he'll be late for work at the library."
Instructions
- F1=Help!
- F2=Status Screen
- F3=Toggle Music
- F4=Toggle Sound
- F5=Save
- F6=Restore
- F8=Turn on Joystick
- F9=Calibrate Joystick
- F10=Message from Recreational Software Designs
- ESC=Quit!
WHEN ZOOM IS FLYING:
- 8, Up Arrow=Speed Up
- 2, Down Arrow=Slow Down
- 4, Left Arrow=Veer left
- 6, Right Arrow=Veer Right
- Space Bar=Fire a Ray of Magic
WHEN ZOOM IS WALKING:
- 7, Home=Fly Left
- 8, Up Arrow=Fly Upwards
- 9, PgUp=Fly Right
- 4, Left Arrow=Walk to the Left
- 6, Right Arrow=Walk to the Right
- 2, Down Arrow=Fly Downwards
- B=Fire a Ray of Magic to the Left
- N=Fire a Ray of Magic to the Right
ITEMS:
- A drop of honey refills your hit points by one point. The big `100' floating around gives you one hundred points, and the zoom doll gives Zoom an extra life.
MONSTERS:
- The Crabbies move in a set pattern, a diamond. They're pretty easy to get rid of.
- The Flaming Turnips, those orange balls with boots and shades, move VERY randomly. If you can hit them, they'll die instantly.
- Watch out for Flying Dirt Clods. They get weaker every time you hit them, but it takes multiple hits to dispatch them.
- Pretzels are wimps. Just shoot 'em.
- The Polygon, Green takes two hits. After the first one, it gets annoyed and starts to chase you.
- The Clouds are as easy to dispatch as the Pretzels.
Credits
Games:
Game Testers:
- M.O.S.H.
Game Engine:
Special Thanx to:
Links
Downloads
- Zoom the Super Bear (? kB)
- Level 1-1 map (? kB)
- Level 1-2 map (? kB)
- Level 2-1 map (? kB)
- Level 2-2 map (? kB)
- Level 3-1 map (? kB)
- Level 3-2 map (? kB)
- Level 4-1 map (? kB)
- Level 4-2 map (? kB)
- Level 5-1 map (? kB)
- Level 5-2 map (? kB)