Super Mario 5
From The Game-Maker Archive
Jump to navigationJump to searchA complete sequel to Super Mario World based mostly on Super Mario Bros. 3.
"The game didn't really resemble the original. Mario couldn't stomp enemies but he could get a fire flower.
"This was a step down from the original but the gameplay worked decently enough.
"One thing I didn't mention before was a trick I used to get digital music. I recorded music from the SNES Super Mario All-Stars version of SMB3. I used Creative's VOC editing utility to make them loop seamlessly. The music sounded great in-game, though I had to use PC speaker for sound effects as a result."