Difference between revisions of "Man Game Fire"

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|text=
 
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'''Release type:''' [[TBA]]<br />
 
'''Release type:''' [[TBA]]<br />
'''Latest build date:''' January 15, [[2012]][[Category:2012]]<br />
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'''Latest build date:''' July 17, [[2013]][[Category:2013|Man Game 5]]<br />
 
'''Levels:''' TBA<br />
 
'''Levels:''' TBA<br />
 
'''Author:''' [[Alan Caudel]]<br />
 
'''Author:''' [[Alan Caudel]]<br />
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[[File:ManGameFire.gif|320px|thumb|Braving the flames in Alan Caudel's ''Man Game'']]
 
[[File:ManGameFire.gif|320px|thumb|Braving the flames in Alan Caudel's ''Man Game'']]
  
<videoflash>0CMuqf6riCA</videoflash>
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<videoflash>49DI3766HIE</videoflash>
  
 
* [http://gamasutra.com/blogs/EJRTairne/20140202/192182/Infoboxes.php The Game-Maker Story: Infoboxes] (Gamasutra)
 
* [http://gamasutra.com/blogs/EJRTairne/20140202/192182/Infoboxes.php The Game-Maker Story: Infoboxes] (Gamasutra)

Revision as of 08:34, 17 February 2014

Man Game Fire
Unknown.png

Release type: TBA
Latest build date: July 17, 2013
Levels: TBA
Author: Alan Caudel
Website: Dummy Duck
Related games: Man Game, Man Game RPG, Man Game Stairs, Bionic ComMANd, Lighting, FallDownGoBoom

THIS GAME IS A WORK IN PROGRESS
ALL INFORMATION IS TENTATIVE


Alan Caudel's experiment with various advanced techniques, including pipe dynamics, destructible bridges, and Active Time Battle style RPG mechanics. In addition, the palette is deliberately constrained to NES specifications.

There are actually at least four incarnations of this game (including Man Game, ManGame Stairs, and Bionic ComMANd), of which Man Game RPG is perhaps the most definitive. Each variation has its own individual experiments to conduct.

A discussion of the precise techniques at play will follow.









Links

File:ManGameFire.gif
Braving the flames in Alan Caudel's Man Game