Difference between revisions of "FallDownGoBoom"
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− | [[ | + | Here is ''[[FallDownGoBoom]]'', a spin-off of [[Alan Caudel]]'s ''[[Man Game]]'' series. You remember how in lots of older side-scrollers like ''Donkey Kong'' and ''Spelunker'' the character would die after falling from a great height? Well, here's a way to stagger the risk of various falls -- if you're willing to be meticulous with your level design. |
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A discussion of the precise techniques at play will follow. | A discussion of the precise techniques at play will follow. |
Revision as of 11:47, 19 February 2014
Release type: TBA
Latest build date: June 9, 2013
Levels: TBA
Author: Alan Caudel
Website: Dummy Duck
Related games: Man Game, Man Game RPG, Man Game Stairs, Bionic ComMANd, Man Game Fire, Lighting
ALL INFORMATION IS TENTATIVE
Here is FallDownGoBoom, a spin-off of Alan Caudel's Man Game series. You remember how in lots of older side-scrollers like Donkey Kong and Spelunker the character would die after falling from a great height? Well, here's a way to stagger the risk of various falls -- if you're willing to be meticulous with your level design.
A discussion of the precise techniques at play will follow.
Links
File:FallDownGoBoom.gif
Looking before you leap, in Alan Caudel's FallDownGoBoom
- The Game-Maker Story: Infoboxes (Gamasutra)