Difference between revisions of "FallDownGoBoom"

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* [http://gamasutra.com/blogs/EJRTairne/20140202/192182/Infoboxes.php The Game-Maker Story: Infoboxes] (Gamasutra)
 
* [http://gamasutra.com/blogs/EJRTairne/20140202/192182/Infoboxes.php The Game-Maker Story: Infoboxes] (Gamasutra)
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* [http://www.aderack.com/game-maker/downloads/experiment.html Alan's Bold Experiments in RSD Game-Maker]
  
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== Downloads ==
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* '''[http://www.aderack.com/game-maker/downloads/falldown.zip ''FallDownGoBoom'']''' (83 KB)
  
 
[[Category: Alan Caudel]]
 
[[Category: Alan Caudel]]

Revision as of 18:46, 3 March 2014

FallDownGoBoom
Unknown.png

Release type: TBA
Latest build date: June 9, 2013
Levels: TBA
Author: Alan Caudel
Website: Dummy Duck
Related games: Man Game, Man Game RPG, Man Game Stairs, Bionic ComMANd, Man Game Fire, Lighting

THIS GAME IS A WORK IN PROGRESS
ALL INFORMATION IS TENTATIVE


Here is FallDownGoBoom, a spin-off of Alan Caudel's Man Game series. You remember how in lots of older side-scrollers like Donkey Kong and Spelunker the character would die after falling from a great height? Well, here's a way to stagger the risk of various falls -- if you're willing to be meticulous with your level design.

A discussion of the precise techniques at play will follow.









Links

File:FallDownGoBoom.gif
Looking before you leap, in Alan Caudel's FallDownGoBoom

Downloads