Difference between revisions of "FallDownGoBoom"
From The Game-Maker Archive
Jump to navigationJump to searchLine 34: | Line 34: | ||
== Links == | == Links == | ||
− | [[File:FallDownGoBoom. | + | [[File:FallDownGoBoom.png|320px|thumb|Looking before you leap, in Alan Caudel's ''FallDownGoBoom'']] |
<videoflash>rbXQewH8tD8</videoflash> | <videoflash>rbXQewH8tD8</videoflash> |
Revision as of 18:37, 26 June 2014
Release type: TBA
Latest build date: June 9, 2013
Levels: TBA
Author: Alan Caudel
Website: Dummy Duck
Related games: Man Game, Man Game RPG, Man Game Stairs, Bionic ComMANd, Man Game Fire, Lighting
ALL INFORMATION IS TENTATIVE
Here is FallDownGoBoom, a spin-off of Alan Caudel's Man Game series. You remember how in lots of older side-scrollers like Donkey Kong and Spelunker the character would die after falling from a great height? Well, here's a way to stagger the risk of various falls -- if you're willing to be meticulous with your level design.
A discussion of the precise techniques at play will follow.
Links
Downloads
- FallDownGoBoom (83 KB)