Difference between revisions of "Man Game Fire!"

From The Game-Maker Archive
Jump to navigationJump to search
Line 60: Line 60:
 
[[Category: On Target Programming|Man Game 5]]
 
[[Category: On Target Programming|Man Game 5]]
 
[[Category: Man Game series|Man Game 5]]
 
[[Category: Man Game series|Man Game 5]]
 +
[[Category: Florida|Man Game 5]]
 +
[[Category: United States|Man Game 5]]

Revision as of 06:39, 20 January 2016

Man Game Fire!
ManGameFireTitle.png

Release type: TBA
Latest build date: July 17, 2013
Levels: TBA
Author: Alan Caudel
Website: Dummy Duck
Related games: Man Game, Man Game RPG, Man Game Stairs, Bionic ComMANd, Lighting, FallDownGoBoom

THIS GAME IS A WORK IN PROGRESS
ALL INFORMATION IS TENTATIVE


This fifth entry in Alan Caudel's experimental Man Game series experiments with Super Mario Bros. style firebars and fireballs. The techniques are a little brute force, but they certainly work.

Alan Caudel:

The swinging fire-chains are made of 9 monsters with synchronized animation. I did another experiment where the swinging chains scooped up fireballs from a pit and threw them outward. It was similar monster animation synchronized with background blocks that shoot monsters.

A discussion of the precise techniques at play will follow.









Links

Braving the flames in Alan Caudel's Man Game Fire!

Downloads