Difference between revisions of "FallDownGoBoom"

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'''Website:''' [http://www.dummyduck.com/ Dummy Duck]<br />
 
'''Website:''' [http://www.dummyduck.com/ Dummy Duck]<br />
 
'''Related games:''' ''[[Man Game]]'', ''[[Man Game RPG]]'', ''[[Man Game Stairs]]'', ''[[Bionic ComMANd]]'', ''[[Man Game Fire]]'', ''[[Lighting]]''
 
'''Related games:''' ''[[Man Game]]'', ''[[Man Game RPG]]'', ''[[Man Game Stairs]]'', ''[[Bionic ComMANd]]'', ''[[Man Game Fire]]'', ''[[Lighting]]''
}}[[Category:Ongoing projects]]<center>'''THIS GAME IS A WORK IN PROGRESS <br />ALL INFORMATION IS TENTATIVE'''</center>
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}}
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<center style="color:#aa0000; font-size: 90%; letter-spacing: 2px; line-height: 133%;">'''THIS GAME IS A WORK IN PROGRESS <br />ALL INFORMATION IS TENTATIVE'''</center>
  
  

Revision as of 06:12, 17 June 2016

Ongoing.png
FallDownGoBoom
FallDownGoBoomTitle.png

Release type: TBA
Latest build date: June 9, 2013
Levels: TBA
Author: Alan Caudel
Website: Dummy Duck
Related games: Man Game, Man Game RPG, Man Game Stairs, Bionic ComMANd, Man Game Fire, Lighting


THIS GAME IS A WORK IN PROGRESS
ALL INFORMATION IS TENTATIVE


Here is FallDownGoBoom, a spin-off of Alan Caudel's Man Game series. You remember how in lots of older side-scrollers like Donkey Kong and Spelunker the character would die after falling from a great height? Well, here's a way to stagger the risk of various falls -- if you're willing to be meticulous with your level design.

A discussion of the precise techniques at play will follow.









Links

Looking before you leap, in Alan Caudel's FallDownGoBoom

Downloads