Difference between revisions of "FallDownGoBoom"

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|header='''''FallDownGoBoom'''''
 
|header='''''FallDownGoBoom'''''
 
|file=[[File:FallDownGoBoomTitle.png|290px|border]]
 
|file=[[File:FallDownGoBoomTitle.png|290px|border]]
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'''Website:''' [http://www.dummyduck.com/ Dummy Duck]<br />
 
'''Website:''' [http://www.dummyduck.com/ Dummy Duck]<br />
 
'''Related games:''' ''[[Man Game]]'', ''[[Man Game RPG]]'', ''[[Man Game Stairs]]'', ''[[Bionic ComMANd]]'', ''[[Man Game Fire]]'', ''[[Lighting]]''
 
'''Related games:''' ''[[Man Game]]'', ''[[Man Game RPG]]'', ''[[Man Game Stairs]]'', ''[[Bionic ComMANd]]'', ''[[Man Game Fire]]'', ''[[Lighting]]''
}}[[Category:Ongoing projects]]<center>'''THIS GAME IS A WORK IN PROGRESS <br />ALL INFORMATION IS TENTATIVE'''</center>
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Here is ''[[FallDownGoBoom]]'', a spin-off of [[Alan Caudel]]'s ''[[Man Game]]'' series. You remember how in lots of older side-scrollers like ''Donkey Kong'' and ''Spelunker'' the character would die after falling from a great height? Well, here's a way to stagger the risk of various falls -- if you're willing to be meticulous with your level design.
 
Here is ''[[FallDownGoBoom]]'', a spin-off of [[Alan Caudel]]'s ''[[Man Game]]'' series. You remember how in lots of older side-scrollers like ''Donkey Kong'' and ''Spelunker'' the character would die after falling from a great height? Well, here's a way to stagger the risk of various falls -- if you're willing to be meticulous with your level design.
  
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{{SeriesNav|Lighting|FallDownGoBoom|Timecode|[[Man Game series]]}}
  
 
== Links ==
 
== Links ==
  
[[File:FallDownGoBoom.gif|320px|thumb|Looking before you leap, in Alan Caudel's ''FallDownGoBoom'']]
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[[File:FallDownGoBoom.png|320px|thumb|Looking before you leap, in Alan Caudel's ''FallDownGoBoom'']]
  
<videoflash>rbXQewH8tD8</videoflash>
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<youtube>rbXQewH8tD8</youtube>
  
 
* [http://gamasutra.com/blogs/EJRTairne/20140202/192182/Infoboxes.php The Game-Maker Story: Infoboxes] (Gamasutra)
 
* [http://gamasutra.com/blogs/EJRTairne/20140202/192182/Infoboxes.php The Game-Maker Story: Infoboxes] (Gamasutra)
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[[Category: New developments]]
 
[[Category: New developments]]
 
[[Category: On Target Programming]]
 
[[Category: On Target Programming]]
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[[Category: Man Game series]]
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[[Category: Florida]]
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[[Category: United States]]

Latest revision as of 22:53, 2 July 2021

Ongoing.png
FallDownGoBoom
FallDownGoBoomTitle.png

Release type: TBA
Latest build date: June 9, 2013
Levels: TBA
Author: Alan Caudel
Website: Dummy Duck
Related games: Man Game, Man Game RPG, Man Game Stairs, Bionic ComMANd, Man Game Fire, Lighting


THIS GAME IS A WORK IN PROGRESS
ALL INFORMATION IS TENTATIVE


Here is FallDownGoBoom, a spin-off of Alan Caudel's Man Game series. You remember how in lots of older side-scrollers like Donkey Kong and Spelunker the character would die after falling from a great height? Well, here's a way to stagger the risk of various falls -- if you're willing to be meticulous with your level design.

A discussion of the precise techniques at play will follow.








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Lighting FallDownGoBoom Timecode
Man Game series

Links[edit]

Looking before you leap, in Alan Caudel's FallDownGoBoom

Downloads[edit]