Difference between revisions of "Man Game RPG"
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'''Author:''' [[Alan Caudel]]<br /> | '''Author:''' [[Alan Caudel]]<br /> | ||
'''Website:''' [http://www.dummyduck.com/ Dummy Duck]<br /> | '''Website:''' [http://www.dummyduck.com/ Dummy Duck]<br /> | ||
| − | '''Related games:''' | + | '''Related games:''' ''[[Man Game]]'', ''[[Man Game Stairs]]'', ''[[Bionic ComMANd]]'', ''[[Man Game Fire]]'', ''[[Lighting]]'', ''[[FallDownGoBoom]]'' |
}}[[Category:Ongoing projects]]<center>'''THIS GAME IS A WORK IN PROGRESS <br />ALL INFORMATION IS TENTATIVE'''</center> | }}[[Category:Ongoing projects]]<center>'''THIS GAME IS A WORK IN PROGRESS <br />ALL INFORMATION IS TENTATIVE'''</center> | ||
Revision as of 07:46, 17 February 2014
Release type: TBA
Latest build date: October 10, 2011
Levels: TBA
Author: Alan Caudel
Website: Dummy Duck
Related games: Man Game, Man Game Stairs, Bionic ComMANd, Man Game Fire, Lighting, FallDownGoBoom
ALL INFORMATION IS TENTATIVE
Man Game RPG is the second, possibly most significant entry in Alan Caudel's Man Game series. This one introduces several new mechanisms, including a Contra-style exploding bridge, Mario-style pipe access, and Final Fantasy-style active time RPG battles. There's quite a lot to pore over, here.
In addition, the palette is deliberately constrained to NES specifications.
A discussion of the precise techniques at play will follow.
Links
- The Game-Maker Story: Infoboxes (Gamasutra)