Difference between revisions of "Man Game RPG"

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'''Author:''' [[Alan Caudel]]<br />
 
'''Author:''' [[Alan Caudel]]<br />
 
'''Website:''' [http://www.dummyduck.com/ Dummy Duck]<br />
 
'''Website:''' [http://www.dummyduck.com/ Dummy Duck]<br />
'''Related games:''' N/A
+
'''Related games:''' ''[[Man Game]]'', ''[[Man Game Stairs]]'', ''[[Bionic ComMANd]]'', ''[[Man Game Fire]]'', ''[[Lighting]]'', ''[[FallDownGoBoom]]''
 
}}[[Category:Ongoing projects]]<center>'''THIS GAME IS A WORK IN PROGRESS <br />ALL INFORMATION IS TENTATIVE'''</center>
 
}}[[Category:Ongoing projects]]<center>'''THIS GAME IS A WORK IN PROGRESS <br />ALL INFORMATION IS TENTATIVE'''</center>
  

Revision as of 07:46, 17 February 2014

Man Game RPG
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Release type: TBA
Latest build date: October 10, 2011
Levels: TBA
Author: Alan Caudel
Website: Dummy Duck
Related games: Man Game, Man Game Stairs, Bionic ComMANd, Man Game Fire, Lighting, FallDownGoBoom

THIS GAME IS A WORK IN PROGRESS
ALL INFORMATION IS TENTATIVE


Man Game RPG is the second, possibly most significant entry in Alan Caudel's Man Game series. This one introduces several new mechanisms, including a Contra-style exploding bridge, Mario-style pipe access, and Final Fantasy-style active time RPG battles. There's quite a lot to pore over, here.

In addition, the palette is deliberately constrained to NES specifications.

A discussion of the precise techniques at play will follow.









Links

Taking your turn in Alan Caudel's Man Game RPG