Difference between revisions of "Game-Maker Demo"

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== Availability ==
 
== Availability ==
  
This game is distributed as gameware with several demo incarnations of Game-Maker 3.0 -- including the ''CD-ROM Today'' Disc #12 (June 1995).
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This game is distributed as gameware with several demo incarnations of Game-Maker 3.0 -- including the '''[[:Category: CD-ROM Today - Disc 12|''CD-ROM Today'' Disc #12]]'''[[Category: CD-ROM Today - Disc 12]] (June 1995).
  
 
[[Category: Needed_-_Archive_History]]
 
[[Category: Needed_-_Archive_History]]

Revision as of 05:05, 20 October 2015

Game-Maker Demo
DemoTitle.gif

An obscure curiosity, this release is an attempt to demonstrate the properties of Game-Maker by using all of the new features in Game-Maker 3.0. The result is an edited version of Peach the Lobster thoroughly bubble-wrapped with multimedia interludes and fused with elements of Sheldon Chase's Woman Warrior series.

It seems that several versions of this demo existed; smaller distributions chopped out portions of Peach's level structure to make the download easier for slower modems. The full version is exactly the same as Peach, except with altered menus (derived from Tutor's) and a new tutorial corridor. Leap up to learn all about Monster Maker, Integrator, or Block Designer. The learning process may involve any combination of graphical, text, and animation elements; characters and background elements from Peach the Lobster; and anything from a character sprite from to the entirety of one of Sheldon Chase's games.

It further appears that trial distributions of Game-Maker include this demo in place of Peach the Lobster, as well as slightly edited versions of a couple of other games such as Crullo: Adventures of a Donut

Instructions

Exploring the options in Demo

This demo shows Game-Maker's capabilities in three ways!

First, the entire demo is actually a Game-Maker game. Everything you see or hear is an example of what can be built into a game.

Second, there is a slide show that explains many of Game-Maker's game design tools. To learn about Game-Maker's design tools, move the game character under the name of a tool and jump.

Demo.gif

Third, the game Peach the Lobster shows you one of the many styles of games that can be made with Game-Maker. To play PEACH, just move forward.

Credits

Peach was created by Eric-Jon Waugh, a Game-Maker owner, the summer before his Senior year in high school. The game has about 14 entirely different levels, and was created in about two weeks.

(Some versions of this demo have only a few game levels so that the download time will be short.)

Availability

This game is distributed as gameware with several demo incarnations of Game-Maker 3.0 -- including the CD-ROM Today Disc #12 (June 1995).

Links

Downloads