Difference between revisions of "Game-Maker Demo"

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[[File:DemoTitle.gif|thumb|320px|''Demo'']]
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{{box
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|header='''''Game-Maker Demo'''''
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|file=[[File:DemoTitle.gif|290px|border]]
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|text=
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'''Release type:''' [[Demo game]]<br />
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'''Release date:''' [[1995]][[Category: 1995]] <br />
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'''Levels:''' 17<br />
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'''Author:''' [[RSD]]/[[A-J Games]]/[[Sheldon Chase]]<br />
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'''Related games:''' ''[[Peach the Lobster]]'', ''[[Woman Warrior and the Outer Limits]]'', ''[[Woman Warrior and the Attack from Below]]'', ''[[Houses]]'', ''[[Tutor]]''
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}}{{Disambig|RSD|Game-Maker Tutor}}
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An obscure curiosity, this release is an attempt to demonstrate the properties of [[Game-Maker]] by using all of the new features in Game-Maker 3.0. The result is an edited version of ''[[Peach the Lobster]]'' thoroughly bubble-wrapped with multimedia interludes and fused with elements of [[Sheldon Chase]]'s ''[[Woman Warrior]]'' series.
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It seems that several versions of this demo existed; smaller distributions chopped out portions of Peach's level structure to make the download easier for slower modems. The full version is exactly the same as Peach, except with altered menus (derived from ''[[Tutor]]'''s) and a new tutorial corridor. Leap up to learn all about [[Monster Maker]], [[Integrator]], or [[Block Designer]]. The learning process may involve any combination of graphical, text, and animation elements; characters and background elements from ''Peach the Lobster''; and anything from a character sprite from to the entirety of one of Sheldon Chase's games.
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It further appears that trial distributions of Game-Maker include this demo in place of ''Peach the Lobster'', as well as slightly edited versions of a couple of other games such as ''[[Crullo: Adventures of a Donut]]''
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==Instructions==
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[[File:Demo.png|thumb|320px|Exploring the options in ''Demo'']]
 
[[File:Demo.png|thumb|320px|Exploring the options in ''Demo'']]
  
[[Category:Pending articles]]<center>'''FULL ENTRY COMING SOON!'''</center>
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This demo shows Game-Maker's capabilities in three ways!
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First, the entire demo is actually a Game-Maker game. Everything you see or hear is an example of what can be built into a game. 
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Second, there is a slide show that explains many of Game-Maker's game design tools. To learn about Game-Maker's design tools, move the game character under the name of a tool and jump.
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[[File:Demo.gif|center]]
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Third, the game ''[[Peach the Lobster]]'' shows you one of the many styles of games that can be made with Game-Maker. To play PEACH, just move forward.
  
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==Credits==
  
(Turn this into a disambiguation page.)
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''Peach'' was created by <nowiki>[</nowiki>[[Azurelore Korrigan]]<nowiki>]</nowiki>, a Game-Maker owner, the summer before <nowiki>[</nowiki>her<nowiki>]</nowiki> Senior year in high school. The game has about 14 entirely different levels, and was created in about two weeks. 
  
==Instructions==
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(Some versions of this demo have only a few game levels so that the download time will be short.)
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== Availability ==
  
This demo shows Game-Maker's capabilities in three ways!
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This game is distributed as gameware with several demo incarnations of Game-Maker 3.0 -- including the '''[[:Category: CD-ROM Today - Disc 12|''CD-ROM Today'' Disc #12]]'''[[Category: CD-ROM Today - Disc 12]] (June 1995).
  
First,  the  entire  demo  is actually  a  Game-Maker  game. Everything you see  or hear is an  example  of  what  can  be built into a game. 
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== Archive History ==
  
Second, there is a slide show that explains  many  of  Game-Maker's game design tools.  To learn    about    Game-Maker's design tools,  move  the  game character under the  name of a tool and jump.
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Added to the archive on October 12, 2010. Located on demu.org during a methodical search for possible Game-Maker games.
  
Third,  the  game ''[[Peach the Lobster]]'' shows you one of  the many  styles of games that can be made  with  Game-Maker.  To play PEACH, just move forward.
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== Links ==
  
''Peach''  was  created  by [[Eric-Jon Waugh]], a Game-Maker owner, the summer before  his  Senior year in high school.  The game has  about 14 entirely different levels, and was created in about two  weeks. 
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<youtube>GMCtEdi0LXs</youtube>
  
(Some  versions  of  this demo have only a few game levels so that the download time will be short.
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* '''[http://www.aderack.com/game-maker/java/demo.php Play ''Game-Maker Demo'' online]'''
  
==Links==
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== Downloads ==
<videoflash>GMCtEdi0LXs</videoflash>
 
  
==Downloads==
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* '''''[http://www.aderack.com/game-maker/downloads/demo.zip Game-Maker Demo]''''' (1.3 MB)
* ''[http://www.aderack.com/game-maker/downloads/demo.zip Demo]'' (1.3 MB)
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* [[Media:GMDemo1.png|Revised Level 1 map]] (178.4 kB)
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* [[Media:GMDemo2.png|Demonstration maps]] (71.9 kB)  
  
[[Category: Recreational Software Designs]][[Category: Demo games]][[Category: A-J Games]][[Category: Sheldon Chase]]
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[[Category: Game-Maker games]]
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[[Category: Demo games]]
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[[Category: Recreational Software Designs]]
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[[Category: A-J Games]]
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[[Category: Sheldon Chase]]
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[[Category: Side-scrolling]]
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[[Category: Multiple characters]]
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[[Category: Platformers]]
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[[Category: Educational]]
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[[Category: In-game menus]]
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[[Category: Experimental]]
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[[Category: New discoveries]]
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[[Category: Peach the Lobster series]]
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[[Category: Woman Warrior series]]
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[[Category: Complete games]]
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[[Category: New Hampshire]]
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[[Category: Maine]]
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[[Category: United States]]

Latest revision as of 17:19, 22 June 2021

Game-Maker Demo
DemoTitle.gif


Not to be mistaken for RSD's Game-Maker Tutor.

An obscure curiosity, this release is an attempt to demonstrate the properties of Game-Maker by using all of the new features in Game-Maker 3.0. The result is an edited version of Peach the Lobster thoroughly bubble-wrapped with multimedia interludes and fused with elements of Sheldon Chase's Woman Warrior series.

It seems that several versions of this demo existed; smaller distributions chopped out portions of Peach's level structure to make the download easier for slower modems. The full version is exactly the same as Peach, except with altered menus (derived from Tutor's) and a new tutorial corridor. Leap up to learn all about Monster Maker, Integrator, or Block Designer. The learning process may involve any combination of graphical, text, and animation elements; characters and background elements from Peach the Lobster; and anything from a character sprite from to the entirety of one of Sheldon Chase's games.

It further appears that trial distributions of Game-Maker include this demo in place of Peach the Lobster, as well as slightly edited versions of a couple of other games such as Crullo: Adventures of a Donut

Instructions[edit]

Exploring the options in Demo

This demo shows Game-Maker's capabilities in three ways!

First, the entire demo is actually a Game-Maker game. Everything you see or hear is an example of what can be built into a game.

Second, there is a slide show that explains many of Game-Maker's game design tools. To learn about Game-Maker's design tools, move the game character under the name of a tool and jump.

Demo.gif

Third, the game Peach the Lobster shows you one of the many styles of games that can be made with Game-Maker. To play PEACH, just move forward.

Credits[edit]

Peach was created by [Azurelore Korrigan], a Game-Maker owner, the summer before [her] Senior year in high school. The game has about 14 entirely different levels, and was created in about two weeks.

(Some versions of this demo have only a few game levels so that the download time will be short.)

Availability[edit]

This game is distributed as gameware with several demo incarnations of Game-Maker 3.0 -- including the CD-ROM Today Disc #12 (June 1995).

Archive History[edit]

Added to the archive on October 12, 2010. Located on demu.org during a methodical search for possible Game-Maker games.

Links[edit]

Downloads[edit]