Difference between revisions of "Advanced Techniques Demo"

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'''Author:''' [[Alan Caudel]]<br />
 
'''Author:''' [[Alan Caudel]]<br />
 
'''Website:''' [http://www.dummyduck.com/ Dummy Duck]<br />
 
'''Website:''' [http://www.dummyduck.com/ Dummy Duck]<br />
'''Related games:''' N/A
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'''Related games:''' ''[[Mine Maker]]'', ''[[Sneaky]]'', ''[[Rooftop]]'', ''[[Timecode]]'', ''[[Lighting]]'', ''[[Draw]]'', ''[[Metals Torm]]'', ''[[Man Game RPG]]'', ''[[Roll the Dice]]''}}{{OngoingHeader}}
}}[[Category:Ongoing projects]]<center>'''THIS GAME IS A WORK IN PROGRESS <br />ALL INFORMATION IS TENTATIVE'''</center>
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Since his return to Game-Maker, Alan Caudel has been back at the sketchpad. ''Advanced Techniques Demo'' is a sort of culmination of his early late-era experiments with high-level systemic hackery.
 
 
  
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The game bundles together nine earlier concept tests (five ''[[Man Game]]'' episodes, ''[[Draw]]'', ''[[Metals Torm]]'', ''[[Roll the Dice]]'', and ''[[Mine Maker]]'') with a selection interface. Select a concept, and the game introduces the associated game with a generic splash screen and a set of contextual instructions. Some of the games (e.g., ''[[Rooftop]]'' are a little more polished than in their standalone versions, making ''Advanced Techniques Demo'' the more definitive presentation.
  
Since his return to Game-Maker, Alan Caudel has been back at the sketchpad. ''Advanced Techniques Demo'' is a sort of culmination of his early late-era experiments with high-level systemic hackery.
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[[File:Advancedselect.png|thumb|center|320px|Which one will you choose?]]
  
The game bundles together nine earlier concept tests (five ''[[Man Game]]'' episodes, ''[[Draw]]'', ''[[Metals Torm]]'', ''[[Roll the Dice]]'', and ''[[Mine Maker]]'') with a selection interface. Some of the games (e.g., ''[[Rooftop]]'' are a little more polished than in their standalone versions.
+
The package is, in effect, a sequel to RSD's ''[[Tutor]]''; a showcase of potential exploits that a skilled user could employ in a modern-day Game-Maker game. Although ''Advanced Techniques Demo'' does not in itself offer guidance or explanation of the new techniques, its menu system and interstitials do suggest the purpose of each demonstration:
  
The package is, in effect, a sequel to RSD's ''[[Tutor]]''; a showcase of potential exploits that a skilled user could employ in a modern-day Game-Maker game. Although ''Advanced Techniques Demo'' does not in itself offer guidance or explanation of the new techniques, its menu system does suggest what the player should watch for in each demonstration:
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[[File:Lighting.png|thumb|320px|Dynamic torchlight in Alan Caudel's ''Lighting'']]
  
 
* '''Digging Mines''': ''[[Mine Maker]]''
 
* '''Digging Mines''': ''[[Mine Maker]]''
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** Using counters and other variables to simulate random outcomes to a prompt
 
** Using counters and other variables to simulate random outcomes to a prompt
  
[[File:Advancedselect.png|thumb|320px|Which one will you choose?]]
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{{SeriesNav|Rooftop|Advanced Techniques Demo|Man Game series{{!}}(Overview)|[[Man Game series]]}}
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== Story ==
 +
 
 +
N/A
 +
 
 +
== Instructions ==
 +
 
 +
* Use arrow keys to select demonstration.
 +
* Follow prompts for individual controls.
 +
* At the end of each demonstration, complete the segment or find the exit to return to the menu.
 +
 
 +
== Credits ==
 +
 
 +
By Alan Caudel
 +
 
 +
== Availability ==
 +
 
 +
Caudel has released the game in a tentative state, for publication on this Wiki.
 +
 
 +
== Archive Status ==
 +
 
 +
Caudel released the game to the Archive as soon as he reached a comfortable place with the game. Future development is uncertain.
  
 
== Links ==
 
== Links ==
  
<videoflash>GGxeSzujp8U</videoflash>
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<youtube>GGxeSzujp8U</youtube>
  
 
* '''[http://www.aderack.com/game-maker/java/tiger.php Play ''Operation: Tiger'' online]'''
 
* '''[http://www.aderack.com/game-maker/java/tiger.php Play ''Operation: Tiger'' online]'''

Latest revision as of 21:50, 2 July 2021

Ongoing.png
Advanced Techniques Demo
Advanced.PNG

Release type: TBA
Latest build date: 2014
Levels: TBA
Author: Alan Caudel
Website: Dummy Duck
Related games: Mine Maker, Sneaky, Rooftop, Timecode, Lighting, Draw, Metals Torm, Man Game RPG, Roll the Dice


THIS GAME IS A WORK IN PROGRESS
ALL INFORMATION IS TENTATIVE


Since his return to Game-Maker, Alan Caudel has been back at the sketchpad. Advanced Techniques Demo is a sort of culmination of his early late-era experiments with high-level systemic hackery.

The game bundles together nine earlier concept tests (five Man Game episodes, Draw, Metals Torm, Roll the Dice, and Mine Maker) with a selection interface. Select a concept, and the game introduces the associated game with a generic splash screen and a set of contextual instructions. Some of the games (e.g., Rooftop are a little more polished than in their standalone versions, making Advanced Techniques Demo the more definitive presentation.

Which one will you choose?

The package is, in effect, a sequel to RSD's Tutor; a showcase of potential exploits that a skilled user could employ in a modern-day Game-Maker game. Although Advanced Techniques Demo does not in itself offer guidance or explanation of the new techniques, its menu system and interstitials do suggest the purpose of each demonstration:

Dynamic torchlight in Alan Caudel's Lighting
  • Digging Mines: Mine Maker
    • A Minecraft tribute, using monster buffering to affect background blocks
  • Stealth: Sneaky
    • A Man Game spin-off, using clear character blocks to hide in shadows
  • Grappling Hook: Rooftop
    • Man Game spin-off, using move buffering, character extension, and momentum to simulate a grapple
  • Time Travel: Timecode
    • Man Game spin-off, making strategic use of Game-Maker's Save and Load ability
  • Dynamic Lighting: Lighting
    • Man Game spin-off, using monster birthing and death states to simulate torchlight
  • Draw: Draw
    • Use monster birthing to draw and erase persistent lines
  • Dual-Gravity: Metals Torm
    • A game using momentum to simulate gravity shifting, as in VVVVVV or Metal Storm
  • RPG + Platformer: Man Game RPG
    • Using move buffering and monster chains to simulate active time RPG battles
  • Rolling Dice: Roll the Dice
    • Using counters and other variables to simulate random outcomes to a prompt
Previous Current Next
Rooftop Advanced Techniques Demo (Overview)
Man Game series

Story[edit]

N/A

Instructions[edit]

  • Use arrow keys to select demonstration.
  • Follow prompts for individual controls.
  • At the end of each demonstration, complete the segment or find the exit to return to the menu.

Credits[edit]

By Alan Caudel

Availability[edit]

Caudel has released the game in a tentative state, for publication on this Wiki.

Archive Status[edit]

Caudel released the game to the Archive as soon as he reached a comfortable place with the game. Future development is uncertain.

Links[edit]

Downloads[edit]